Game Development

Rokonader

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Aug 8, 2009
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Me and a friend of mine are having a dicsussion (argument really) about what is best to make a game using.
He says making his own engine, and using Dark Basic Pro. I say using the hl2 engine cause incredibly awesome stuff can be made using it. EG Insurgency or Rock 24.
What do you think? (This is for a non hl2 related game, with custom models ect.)
PS: This isn't some argument about two losers being nerds. We both have experiance in our fields, so please take that in mind.)
 
I think making your own engine sounds better but will take a lot more hard work and dedication.
The source engine is really cool and free so I guess it all depends on what you guys agree on so you can start working on the game. I would suggest you guys take the Insurgency source code and finish that bad boy if you guys got the skills. Do a search for the insurgency source code on here if you don't know what I'm talking about and good luck with your game!
 
I've tried working with Dark Basic and its quite hectic to getting use to. In fact, I don't think I ever will get use to it preferably because I haven't taken the classes for it...
 
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