Battlefield 3 fault line episode 2: Good effect on target

AWESOME!!! :cool:

Still need to see gameplay and play it :). I don't want to have another Medal of Honor escapade again :(
 
AWESOME!!! :cool:

Still need to see gameplay and play it :). I don't want to have another Medal of Honor escapade again :(

Remember... MoH = Beta for BF3!!! and we know that was a a short game and they were about to test stuff they will add into BF3!!
 
Did anyone notice that there seems to be a "suppression" system? (when the sniper was taking shots at them) I hope it'll be in MP.
 
they need to stop teasing me! Looks amazing though im looking forward to even campaign as well but MP is gonna b superior
 
Graphics look good, but in reality they all would have been dead. That sniper was horrible. And no way would have taken that many shots that were so far off the mark and then let 4 guys progress from cover to cover without dropping at least one of them. The shots show the 50 cal blowing the crap out of the wall too and then they "hide" behind that wall for cover? The sniper could have easily took them out through the partial wall or at the very least would have been lined up on them and dropped at least one of them when they popped up over the wall to spray bullets towards him before the RPG was fired. Plus who the hell uses a RPG and drops a building to take out one sniper? Everything looks beautiful, but I hope this was just to show off the graphics and systems and is not the actual gameplay.
 
This will undoubtedly, in my opinion, be the best shooter ever made. The Call of Duty Series is really the only one to oppose it, and by just looking at the Frostbite 2 engine, it does not stand a chance against it visually. Dice called out the series, and basically said that this game will destroy any previous COD games, and i agree.
Now the question for me is, when i pre-order this in the coming weeks, should i go with the pc version and run it on my alienware m11x, or put it on the playstation. By the looks of the engine, i dont know how high i can run the pc version on, but i really want 64 player games. Either way, this is going to be amazing
 
Graphics look good, but in reality they all would have been dead. That sniper was horrible. And no way would have taken that many shots that were so far off the mark and then let 4 guys progress from cover to cover without dropping at least one of them. The shots show the 50 cal blowing the crap out of the wall too and then they "hide" behind that wall for cover? The sniper could have easily took them out through the partial wall or at the very least would have been lined up on them and dropped at least one of them when they popped up over the wall to spray bullets towards him before the RPG was fired. Plus who the hell uses a RPG and drops a building to take out one sniper? Everything looks beautiful, but I hope this was just to show off the graphics and systems and is not the actual gameplay.

That's why it's a video game.


And going prone? Awesome!
 
Graphics look good, but in reality they all would have been dead. That sniper was horrible. And no way would have taken that many shots that were so far off the mark and then let 4 guys progress from cover to cover without dropping at least one of them. The shots show the 50 cal blowing the crap out of the wall too and then they "hide" behind that wall for cover? The sniper could have easily took them out through the partial wall or at the very least would have been lined up on them and dropped at least one of them when they popped up over the wall to spray bullets towards him before the RPG was fired. Plus who the hell uses a RPG and drops a building to take out one sniper? Everything looks beautiful, but I hope this was just to show off the graphics and systems and is not the actual gameplay.

Shooting through the wall would have been all lucky shots until he could see them, and who knows by then all that .50 cal would do is click. I could see the shooting them between cover, but for all we know hes not a professionally trained sniper and hes just popping shots at them. Too many variables to worry about.
 
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