hey guys, I'm planning to set up a little tournament for us LoL players here. It's a custom game called Draft Race. This is copy pasted from the LoL forums so you guys have an idea what it is:
o I've been thinking about this as a possible fun custom game.
It's called Draft Racing, and it's very simple from the surface but can be a lot of fun. It's actually not very much like racing, but more like capture the flag.
Rules: Each allied champion that dies in the enemies' fountain counts as a point. The first team to 10 points wins. (Can play to more points if you want long games.) All items are allowed. (Edit: Most people decided that banning teleport would be a good idea.)
No laning, no killing minions or neutral monsters, no purposely getting xp from lanes. Everyone is level one until you get many kills. You can only level through killing other champions. (From the many games I've played, you don't level up to six until at least 28 minutes into the game, so ultimates usually don't come into play.)
Since this is draft, the bans might consist of good runners like Rammus, Shaco, Eve, and maybe Gragas or Twitch. Alternatively, if team camptains are worried that the other team might turtle, they can ban good defenders like Blitzcrank, Nunu, Alistar, or Sion. Twisted Fate and Pantheon would be good to ban because of their ultimates, but it would take them so long to get to level 6 by only killing champions that they might not be able to win it in time.
There are many roles in this game, the most popular being runners and defenders. Runners do just that, run into the enemies fountain. Good runners have any combination of stealth, jumps, speed, and defense. Defenders make sure enemy runners don't make it into the fountain. Good defenders usually have a combination of crowd-control and burst damage. Some of the best defenders are Alistar, Singed, Blitzcrank, and Poppy because they can physically push or pull enemy runners into the nexus turrets before they reach the fountain turret so they don't score a point. Other good defenders have great slows or stuns like Sion, Taric, Nunu, and Ashe.
The cool thing about this custom game is it has a lot of strategizing. Do you want to bum rush their fountain with all 5, or do you want to leave some allies behind to defend your own fountain?
I am very exciting about this custom game, it's a lot of fun and a good change of pace from normals or ranked, so if anyone wants to try it, add me ingame, reply here, or look for Draft Racing in the custom games list.
Questions and Comments:
These are all really good ideas. Turtling is a legitimate (though boring and frustrating) strategy for this game, but it does have counters. If you have your team captain ban really good defenders instead of really good runners, both teams will have more opportunities to score and less incentive to turtle. If an enemy team is already turtling, have your team split up with three going in one side of the jungle and two going in the other, and all enter the base from a different point. Most of the time the enemy team will not be able to kill everyone on your team before they reach the fountain because your team is so spread out.
http://www.leagueoflegends.com/board/showthread.php?t=718201
[ame]http://www.youtube.com/watch?v=DrTXfSijRtE[/ame]
o I've been thinking about this as a possible fun custom game.
It's called Draft Racing, and it's very simple from the surface but can be a lot of fun. It's actually not very much like racing, but more like capture the flag.
Rules: Each allied champion that dies in the enemies' fountain counts as a point. The first team to 10 points wins. (Can play to more points if you want long games.) All items are allowed. (Edit: Most people decided that banning teleport would be a good idea.)
No laning, no killing minions or neutral monsters, no purposely getting xp from lanes. Everyone is level one until you get many kills. You can only level through killing other champions. (From the many games I've played, you don't level up to six until at least 28 minutes into the game, so ultimates usually don't come into play.)
Since this is draft, the bans might consist of good runners like Rammus, Shaco, Eve, and maybe Gragas or Twitch. Alternatively, if team camptains are worried that the other team might turtle, they can ban good defenders like Blitzcrank, Nunu, Alistar, or Sion. Twisted Fate and Pantheon would be good to ban because of their ultimates, but it would take them so long to get to level 6 by only killing champions that they might not be able to win it in time.
There are many roles in this game, the most popular being runners and defenders. Runners do just that, run into the enemies fountain. Good runners have any combination of stealth, jumps, speed, and defense. Defenders make sure enemy runners don't make it into the fountain. Good defenders usually have a combination of crowd-control and burst damage. Some of the best defenders are Alistar, Singed, Blitzcrank, and Poppy because they can physically push or pull enemy runners into the nexus turrets before they reach the fountain turret so they don't score a point. Other good defenders have great slows or stuns like Sion, Taric, Nunu, and Ashe.
The cool thing about this custom game is it has a lot of strategizing. Do you want to bum rush their fountain with all 5, or do you want to leave some allies behind to defend your own fountain?
I am very exciting about this custom game, it's a lot of fun and a good change of pace from normals or ranked, so if anyone wants to try it, add me ingame, reply here, or look for Draft Racing in the custom games list.
Questions and Comments:
Originally Posted by Kuryaka View Post
Excessive turtling kinda killed the last game's excitement, but it was fun.
I see there are scorers, killers, and "redirecters." Scorers do just that - score. May also be other champs who flash over the border.
Killers help get more gold and more rushing.
Any champ with a non-ult that delays the enemy for 2+ seconds is a good defender. Alistar and Poppy were annoying. I played udyr and got counterstunned.
Gold/5 items are a good source of income.
Currently hosting this game! try it its fun!
EDIT: Some suggestions to whomever is playing.
Alternative play strategy could be American "football" style where one player is designated football, and points are only awarded when that player reaches fountain (or maybe just extra points for that particular player)
To solve turtling issue, possibilities:
1.Allow teleport, might lead to much more counterwarding, early oracles, and most importantly RUNNERS (as well as question of how many defenders are needed? can 2 take down 4? while remaining attack?)
2. Ensure teams have super runners, like gragas shaco rammus etc. = more incentive to try running
3. Allow one member to be the roamer/jungler, who is the only who can dmg neutral creeps at all. Others can stand around for exp and guarding, but then you lose out on defense. Could lead to more offensive play
4. Make rule stating that at least 1 person must be attacking at all time, or less than half team can be defending at any time
5. Play on twisted treeline 3v3 but ban flash, maybe ghost
These are all really good ideas. Turtling is a legitimate (though boring and frustrating) strategy for this game, but it does have counters. If you have your team captain ban really good defenders instead of really good runners, both teams will have more opportunities to score and less incentive to turtle. If an enemy team is already turtling, have your team split up with three going in one side of the jungle and two going in the other, and all enter the base from a different point. Most of the time the enemy team will not be able to kill everyone on your team before they reach the fountain because your team is so spread out.
http://www.leagueoflegends.com/board/showthread.php?t=718201
[ame]http://www.youtube.com/watch?v=DrTXfSijRtE[/ame]
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