[Redux] 360 Degrees of TF2

TBone01

Active Member
Joined
Apr 7, 2009
Messages
278
Back by Popular Demand!
(one guy asked about it)​


Here is the old thread: poorly put together and full of broken links, so I've made a new one so the youngsters of the division can see. These images were all made by me. They each consist of approximately 16 pictures connected by around 200 points and were made a free panoramic program called Hugin. The game and/or resources used belong to Valve Corporation, the Hugin team, and Dragonhill. These are intended to be used as backgrounds; but you can use them however you like.


Stereographic projections:
Click on the images or link to view full sized. If you get a 404 error from Dropbox, said file hasn't finished uploading

CP_Badlands


CP_DegrootKeep


CP_Blackmesa


Arena_Lumberyard


Arena_Ravine


CP_Freight


CP_Granary


CP_GravelPit


CTF_DoubleCross


PL_CashWorks


PL_ThunderMountain


PLR_HighTower


CP_ColdFront



Fisheye projections:


PLR_HighTower
PL_ThunderMountian
PL_CashWorks
CTF_DoubleCross
CP_GravelPit
CP_Granary
CP_Freight
CP_BlackMesa
Arena_Ravine
Arena_Lumberyard
CP_ColdFront


Equirectangular projections:


CP_DegrootKeep
Arena_Lumberyard
Arena_Ravine
CP_BlackMesa
CP_Freight
CP_Granary
CP_GravelPit
CTF_DoubleCross
PL_CashWorks
PL_ThunderMountian
CP_ColdFront



Download All



Note: Eyefinity/Surround View may request re-renders at desired resolutions.
 
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That's awesome, Thunder mountain especially catches my eye...it looks like a creepy haunted house for some reason.
 
so awesome, good work. could you do one of coldfront in the center capture point?
 
so awesome, good work. could you do one of coldfront in the center capture point?

Sure, probably by the end of the day.

CP_ColdFront Added

Cold Font is very well optimized so a lot of things are faded out from the hight I had to take the pictures from (like ice sickles).
 
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