- Joined
- Jan 27, 2011
- Messages
- 204
This list has been constructed with the assumption that obvious bugs and glitches have been removed and therefore will not mention them
[Weapons]
Snipers:
*Make scope glint more subtle
*Sniper Rifles need to do more damage
*Scope glint only visible by those in the sniper's field of view
*Make the glint appear from the sniper's head/chest so that it's easier to shoot towards a glint and hit your target
PDW:
*Lower efficiency of all PDW's (damage, accuracy, and damage at range)
LMG:
*Higher damage
Assault Rifles:
*Fix laser dot location on some assault rifles (such as the M416)
Shotguns:
*Lower the efficiency of Slugs
Carbines:
*Pretty well balanced
[Equipment]
Flashlight:
*Better balanced in bright or outdoor environments
*Seperate turning on/off flashlights for pistols and Primary weapons (let us turn off the pisol light while the primary light is on)
Laser:
*Only show vision effect when laser is aimed at the face
Bipod:
*Deploy bipod keybinding
Grenade:
*Allow for choice between smoke and frag
Mobile Spawnpoint:
*Given to the squadleader and take from the recon class
*Allow for placement on uneven terrain
[Classes]
Support:
*Remove the ability to restock the EOD Bot and MAV unless in a territory currently held by your team (Flag in conquest and Spawn in rush)
Recon:
*Have enemies spotted by Recon stay spotted for longer
I'm looking for your insights before I post this on the Battlelog Forums. I am assuming equipment such as flashlights will not be removed from the final version of the game and therefore any posts requesting so will be ignored.
Edit #1:
Removed Flash Grenades
[Weapons]
Snipers:
*Make scope glint more subtle
*Sniper Rifles need to do more damage
*Scope glint only visible by those in the sniper's field of view
*Make the glint appear from the sniper's head/chest so that it's easier to shoot towards a glint and hit your target
PDW:
*Lower efficiency of all PDW's (damage, accuracy, and damage at range)
LMG:
*Higher damage
Assault Rifles:
*Fix laser dot location on some assault rifles (such as the M416)
Shotguns:
*Lower the efficiency of Slugs
Carbines:
*Pretty well balanced
[Equipment]
Flashlight:
*Better balanced in bright or outdoor environments
*Seperate turning on/off flashlights for pistols and Primary weapons (let us turn off the pisol light while the primary light is on)
Laser:
*Only show vision effect when laser is aimed at the face
Bipod:
*Deploy bipod keybinding
Grenade:
*Allow for choice between smoke and frag
Mobile Spawnpoint:
*Given to the squadleader and take from the recon class
*Allow for placement on uneven terrain
[Classes]
Support:
*Remove the ability to restock the EOD Bot and MAV unless in a territory currently held by your team (Flag in conquest and Spawn in rush)
Recon:
*Have enemies spotted by Recon stay spotted for longer
I'm looking for your insights before I post this on the Battlelog Forums. I am assuming equipment such as flashlights will not be removed from the final version of the game and therefore any posts requesting so will be ignored.
Edit #1:
Removed Flash Grenades
Last edited:









Everything else looks great though and I fully agree with.






