Few Settings Tips From The Competitive Team

Wilson!!

EGO Zealot
Joined
Oct 1, 2009
Messages
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Looking to get that extra edge, or play at the fastest speed possible or best possible? Check out these settings you can input into your console in TF2 to tweak your gaming experience.

cl_interp .0152

This command decreases the response time of your clicking of the mouse button, to when your bullets come out of your gun, by 16 times. This helps mostly with soldiers and demomen, but can also help with other classes. The default setting for this is set at .1000

rate 60000 (Default 50000)
cl_cmdrate 66
cl_updaterate 66
cl_smooth 0 (Default 1)

These settings helps to smooth out your gameplay by increasing your framerate capability.

Hope it helps! Get out there and get fraggin!
 
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What are the normal settings for these in case someone inputs them and doesn't like it, or they have a worse problem? That way they can set their game back to the way it was.
 
Looking to get that extra edge, or play at the fastest speed possible or best possible? Check out these settings you can input into your console in TF2 to tweak your gaming experience.

cl_interp .0152

This command decreases the response time of your clicking of the mouse button, to when your bullets come out of your gun, by 16 times. This helps mostly with soldiers and demomen, but can also help with other classes. The default setting for this is set at .1000

rate 60000
cl_cmdrate 66
cl_updaterate 66
cl_smooth 0

These settings helps to smooth out your gameplay by increasing your framerate capability.

Hope it helps! Get out there and get fraggin!

This makes me feel like a pro , for this and more , you deserved the advisor thingy :D <3
 
I never noitced anything different when I entered it, do I have to enter it when I get in game, or does it automatically save or do I have to enter it each time I get into TF2?
 
Thanks, I can tell a slightly noticeable difference with no problems so far. I just put them in my autocfg.cfg file.

Okay, wow. My DH skills have improved ridiculously. Thanks for this!
 
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I never noitced anything different when I entered it, do I have to enter it when I get in game, or does it automatically save or do I have to enter it each time I get into TF2?

I have had to put these in each time i start tf2, in the console. Im working on figuring out how to set them as default settings when tf2 starts.
 
I have had to put these in each time i start tf2, in the console. Im working on figuring out how to set them as default settings when tf2 starts.

Wouldn't placing them in the autoconfig file do this?
 
I have had to put these in each time i start tf2, in the console. Im working on figuring out how to set them as default settings when tf2 starts.

Try right clicking tf2, go to properties, and then launch options. Then just put everything in there, that could work.
 
C:\Program Files\Steam\steamapps\yournamehere\team fortress 2\tf\cfg

look in "Program Files (x86)" for 64-bit systems.

Right click on autoexec and select "Open with". Set this to Notepad and check the box to always use the selected program to open this type of file (*.cfg files). Once in Notepad, make all the changes you want.

If you want to get clever, you can put stuff in other cfg files and call them from autoexec using the "exec <filename>" command. Here's my autoexec:

Code:
//tf2 version
unbindall
//mat_queue_mode 2
cl_cmdrate 50
cl_updaterate 150
rate 30000
cl_interp .01
cl_showfps 2
alias "fixit" "record test; wait 100; stop"
alias "fastwpn" "priwpn"
alias "priwpn" "slot1; alias fastwpn secwpn"
alias "secwpn" "slot2; alias fastwpn priwpn"
con_timestamp 1
//exec botsintro.cfg
exec keybinds.cfg
exec admin.cfg
echo "autoexec complete"
the "//" indicates a comment line. I use this to test out new things and disable subroutines without having to delete the command. Mat_queue_mode has been giving me problems since the last update so I disabled it. Once I troubleshoot and resolve the issue, I just delete the "//". Saves me the trouble of remembering what that cool command was that I had to delete.
 
C:Program FilesSteamsteamappsyournamehereteam fortress 2tfcfg

look in "Program Files (x86)" for 64-bit systems.

Right click on autoexec and select "Open with". Set this to Notepad and check the box to always use the selected program to open this type of file (*.cfg files). Once in Notepad, make all the changes you want.

If you want to get clever, you can put stuff in other cfg files and call them from autoexec using the "exec <filename>" command. Here's my autoexec:

Code:
//tf2 version
unbindall
//mat_queue_mode 2
cl_cmdrate 50
cl_updaterate 150
rate 30000
cl_interp .01
cl_showfps 2
alias "fixit" "record test; wait 100; stop"
alias "fastwpn" "priwpn"
alias "priwpn" "slot1; alias fastwpn secwpn"
alias "secwpn" "slot2; alias fastwpn priwpn"
con_timestamp 1
//exec botsintro.cfg
exec keybinds.cfg
exec admin.cfg
echo "autoexec complete"
the "//" indicates a comment line. I use this to test out new things and disable subroutines without having to delete the command. Mat_queue_mode has been giving me problems since the last update so I disabled it. Once I troubleshoot and resolve the issue, I just delete the "//". Saves me the trouble of remembering what that cool command was that I had to delete.

A few of these commands exist in your config.cfg and can be edited there so you can always be sure you have the correct setting. The commands that are not found in your config.cfg can be added.
 
C:Program FilesSteamsteamappsyournamehereteam fortress 2tfcfg

look in "Program Files (x86)" for 64-bit systems.

Right click on autoexec and select "Open with". Set this to Notepad and check the box to always use the selected program to open this type of file (*.cfg files). Once in Notepad, make all the changes you want.

If you want to get clever, you can put stuff in other cfg files and call them from autoexec using the "exec <filename>" command. Here's my autoexec:

Code:
//tf2 version
unbindall
//mat_queue_mode 2
cl_cmdrate 50
cl_updaterate 150
rate 30000
cl_interp .01
cl_showfps 2
alias "fixit" "record test; wait 100; stop"
alias "fastwpn" "priwpn"
alias "priwpn" "slot1; alias fastwpn secwpn"
alias "secwpn" "slot2; alias fastwpn priwpn"
con_timestamp 1
//exec botsintro.cfg
exec keybinds.cfg
exec admin.cfg
echo "autoexec complete"
the "//" indicates a comment line. I use this to test out new things and disable subroutines without having to delete the command. Mat_queue_mode has been giving me problems since the last update so I disabled it. Once I troubleshoot and resolve the issue, I just delete the "//". Saves me the trouble of remembering what that cool command was that I had to delete.



Pfft, take a glance at mine

Code:
// eGO Settings

setinfo ego_maul_pin Awesome
bind f1 sm_admin
bind f4 sm_spraytrace


// Game Settings

alias +melee "slot3; +attack"
alias -melee "-attack; wait; slot1"
bind "mouse3" "+melee"

alias wswitch1 wswitch2
alias wswitch2 "slot2; alias wswitch1 wswitch3; exec slot1"
alias wswitch3 "slot1; alias wswitch1 wswitch2; exec slot2"
bind q wswitch1

bind mwheelup "voicemenu 0 6"

// Graphics Settings

mat_picmip -10
cl_burninggibs 1
cl_new_impact_effects 1
mp_usehwmvcds 1
mp_usehwmmodels 1
mat_parallaxmap 1
mat_specular 1
cl_detaildist 9999
cl_detailfade 0
mat_bloom_scalefactor_scalar 2
mat_reducefillrate 0
mat_bumpmap 1
mat_diffuse 1
mat_filtertextures 1
mat_mipmaptextures 1
mat_filterlightmaps 1
muzzleflash_light 1
mp_decals 4096
jpeg_quality 100



// Class Selection
alias +joinclass "bind 1 scout; bind 2 soldier; bind 3 pyro; bind 4 demoman; bind 5 heavy; bind 6 engineer; bind 7 medic; 

bind 8 sniper; bind 9 spy"
alias "-joinclass" "bind 1 slot1; bind 2 slot2; bind 3 slot3; bind 4 slot4; bind 5 slot5; bind 6 slot6; bind 7 slot7; bind 8 

slot8; bind 9 slot9"
//
alias scout "join_class scout"
alias soldier "join_class soldier"
alias pyro "join_class pyro"
alias demoman "join_class demoman"
alias heavy "join_class heavyweapons"
alias engineer "join_class engineer"
alias medic "join_class medic"
alias sniper "join_class sniper"
alias spy "join_class spy"
//
bind "shift" "+joinclass"



// Network Settings
cl_interp .0152
rate 60000
cl_cmdrate 66 
cl_updaterate 66
cl_smooth 0

alias interpoff "cl_interp_ratio 1; cl_interp .05;net_graph 3; developer 1; echo Interp hax loaded; wait 500; developer 

0;net_graph 0" 
alias interplow "cl_interp_ratio 1; cl_interp .1;net_graph 3; developer 1; echo Interp low ping loaded; wait 500; developer 

0;net_graph 0" 
alias interphigh "cl_interp_ratio 1; cl_interp 0.033;net_graph 3; developer 1; echo Interp high ping loaded; wait 500; 

developer 0;net_graph 0" 
alias interpdef "cl_interp_ratio 1; cl_interp 0.0152;net_graph 3; developer 1; echo Interp defaults loaded; wait 500; 

developer 0;net_graph 0" 

alias +score "+showscores;timeleft;net_graph 3" 
alias -score "-showscores;net_graph 0" 

bind "h" interpoff 
bind "j" interplow 
bind "k" interphigh 
bind "l" interpdef
 
I wonder what spidEY's config looks like. Probably this:

matrix.gif
 
I have had to put these in each time i start tf2, in the console. Im working on figuring out how to set them as default settings when tf2 starts.

Put it in your autoexec.cfg file with your admin pin.

EDIT: Didnt see page 2... :P
 
cl_interp .0152

This command decreases the response time of your clicking of the mouse button, to when your bullets come out of your gun, by 16 times. This helps mostly with soldiers and demomen, but can also help with other classes. The default setting for this is set at .1000

I've found increasing the cl_interp when using hitscan weapons (sniper) helps me a bit, I use around a `cl_interp .03` when sniping. And using a cl_interp as low as you suggested for projectile weapons is ideal.
ymmv.
 

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