Tactical Light Getting A Patch!!

maD

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Seems like Dice is finally patching that thing! At least at range so its more true.

Link to article:
http://www.tweaktown.com/news/21481/battlefield_3_s_tactical_light_being_patched_yay/index.html


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I rofl at the title, tactical light :)

Glad they are toning it down some in the low light situations i can see it being bright but outdoors it is still a bit excessive imo.
 
Outdoors it shouldn't even be that bright in my opinion. I mean if we are at 30 yards in the broad daylight I doubt the light would have all that much of an effect.
 
I'll take it. The flashlight was one of the bad adds to the game in the first place IMO........
 
Good deal. If they'd also fix the lag or bring VOIP technology back to BF2/2142, you'll see me playing!
 
Flashlights would actually have a purpose other than blinding people if they would fix the lightbulb issues. If you shoot out a lightbulb, the direct light is gone, but the ambient (radiated) light is still there...especially noticeable with the red lights.
 
Glad it is finally being done. While looking into a flashlight at any range decreases your vision, those tactical lights should never have completely blinded someone at more than a few feet.

Flashlights would actually have a purpose other than blinding people if they would fix the lightbulb issues. If you shoot out a lightbulb, the direct light is gone, but the ambient (radiated) light is still there...especially noticeable with the red lights.

I concur completely, noticed it myself.
 
What, in Operation Metro, my team won't be flashing those devices into my eyes anymore? Nope, but it won't blind me to the point where I can't snipe holes through some unfortunate RU's head. I think mortars are being nerfed in the same patch too, correct me if I'm wrong.
 
Outdoors it shouldn't even be that bright in my opinion. I mean if we are at 30 yards in the broad daylight I doubt the light would have all that much of an effect.

Thank you...someone else has logic.

Nerf it outside or remove it, but not really for indoors--especially for Metro. Being in front of a bright flashlight IS blinding, but in-game it isn't hard to shoot AT the light source and kill people. So I don't see why people have a problem with it BESIDES the outside factor.
 
The tactical light counts as a suppression I believe, and it's harder to aim with a weapon right at the light source due to that. I've shown the light at enemies and have gotten a suppression assist due to that... however, I learned the hard way that this suppression doesn't really work against people with shotguns, especially fletchette DAO-12
 
Now they just need to nerf the sun on maps such as Caspian Border..
 
When was the last time you looked at the real sun? I think it's pretty accurate that the brightest light source we've ever seen is so debilitating in game.
 
I've been blinded more often by teammates and the sun then enemies lol so this should be a good fix
 

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