DRM Blues: Ubisoft PC Titles Rendered (Temporarily) Useless Next Week

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DRM Blues: Ubisoft PC Titles Rendered Useless Next Week
3:30 AM - February 3, 2012 by Kevin Parrish - source: Ubisoft

Several PC titles from Ubisoft will go dark next week thanks to the company's strict DRM.

Yes, we agree that piracy sucks, unless you're Rovio of course who opens their arms wide to naughty "fans". But for the legitimate customer who must pay the price for the thievery of others, DRM sucks even more, especially when it's embedded in our systems or gives publishers the power to disable our favorite titles with a flick of a switch.

This latter scenario is apparently what will happen to a good number of Ubisoft titles next week according to the company itself. In a community letter released this week, Ubisoft said that it will be transitioning the hosting of many of its online services from a third-party data center to a new facility starting next Tuesday, February 7. This will have an impact on the online portion of a majority of its games for an undisclosed amount on time.

But here's the real kicker: there will also be a number of PC games that will be inaccessible online and offline including Tom Clancy's HAWX 2, Might & Magic: Heroes 6 and The Settlers 7. Mac gamers will lose access to Assassin's Creed, Splinter Cell Conviction and The Settlers. That said, these games will be rendered useless for an undisclosed amount of time.

The downtime may be short, but the fact that Ubisoft customers shell out loads of cash for software they can't even use is disappointing. Unfortunately, Ubisoft isn't the only publisher practicing this type of software control, following the likes of Blizzard and a few others that require an online connection to play a single-player game. Piracy isn't the only thing killing the PC gaming sector -- it's the hoops legit customers have to jump through too, thus pushing them to play the same titles on consoles (if they're available, that is).

This week Ubisoft also said that Uplay on PC will go dark during the transition. However, PC games not previously listed will remain playable offline if already connected at least once via Uplay. But if they haven't been activated through Uplay, they too will be locked tight like a bank vault. So far there's no indication of when players will regain access once the Ubisoft "blackout" goes into effect. Anno 2070, Assassin's Creed Revelations, Driver San Francisco, Just Dance 3 and The Settlers Online will not be affected, remaining fully playable online and offline, Ubisoft said.

"We apologize to our customers for the inconvenience," the company said. "This move ultimately will help us improve the maintenance of our infrastructure and deliver better uptime and greatly improved services for our customers."

While DRM is understandable, has it gotten better over the years, or is it getting out of hand?

http://www.tomshardware.com/news/Ubisoft-DRM-Uplay-Assassins-Creed-Heroes-6,14614.html
 
Ubisoft are taking the more extreme measures when it comes to digital piracy. I never noticed DRM until the release of Silent Hunter 5. Sales were poor due to the restrictions placed on players. If ubisoft continue this trend, new titles may be doomed to suffer the same fate as Silent Hunter.
 
I buy the PS3 version of Ubisoft games just to avoid the DRM...
 
I don't Buy ubisoft at all. If its not on Steam (or Blizzard) I don't get it. Ubisoft never had any game i was interested in anyway.
 
DRM is what is fueling piracy, and piracy is what is fueling DRM. If developers would just take it easy with the DRM, the piracy wouldn't be as high.

Just consider these options. Would you rather pay for a game that you can not play without internet access, or if their server is down, just to play single player? Or would you rather play it for free and only have to jump through the hoop of cracking the game, but then you can play it any time you want?

Which would you prefer?
 
Ubisoft is so bad with their DRM it's a waste of money to buy a copy of their games on steam.The DRM is just not good to the paying customer and pirates "crack" it anyway so i really see no point of it.Maybe it makes them sleep soundly thinking it actually works while it doesn't.
 
DRM is what is fueling piracy, and piracy is what is fueling DRM. If developers would just take it easy with the DRM, the piracy wouldn't be as high.

Just consider these options. Would you rather pay for a game that you can not play without internet access, or if their server is down, just to play single player? Or would you rather play it for free and only have to jump through the hoop of cracking the game, but then you can play it any time you want?

Which would you prefer?

This.

You just said it in the best way I've ever read.
 
This is a perfect example of why strict DRM is flawed.

The best thing we can do is not purchase their software at all. Don't pirate it either, but definitely don't purchase it. Do not endorse a company that uses such a flawed system. Steam has it right. We do not need anything more than that.
 
Just consider these options. Would you rather pay for a game that you can not play without internet access, or if their server is down, just to play single player? Or would you rather play it for free and only have to jump through the hoop of cracking the game, but then you can play it any time you want?

Which would you prefer?

That's not necessarily true. Look at Bethesda games for example. Skyrim is the most successful Steam game ever. Is there still piracy? Yes. But they make truly great single player games and have astonishing PC community support.

Valve games (Portal being my main point) are surprisingly low compared to others on the piracy level, mainly from consumer support.

On the flip side, Call of Duty Blacks Ops is the most pirated game of all time. A big part of that is Activision (along with EA) have lost an incredible amount of loyal PC customers over the years.
 
That's not necessarily true. Look at Bethesda games for example. Skyrim is the most successful Steam game ever. Is there still piracy? Yes. But they make truly great single player games and have astonishing PC community support.

Valve games (Portal being my main point) are surprisingly low compared to others on the piracy level, mainly from consumer support.

On the flip side, Call of Duty Blacks Ops is the most pirated game of all time. A big part of that is Activision (along with EA) have lost an incredible amount of loyal PC customers over the years.

I'm mostly arguing about the DRM that Ubisoft puts out.

Valve doesn't really have to worry about piracy because for one, they own Steam. For two, they know how to put out good products, and there is no conflict between the user and the service.

Are you sure Black Ops is the most pirated game of all time? I thought that was Spore?

Anyways, the really high piracy rate is simply because Activision is not providing a new service, but still charging the same as if they were.
 

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