Editing in... garrys mod 0.o

sub7

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Feb 8, 2012
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How to edit your maps using Garrys Mod

I've been googling this like crazy, it seems gmod 9 used to have an export feature that exported changes to a map, you could then load them into hammer.

http://www.interlopers.net/forum/viewtopic.php?f=2&t=11870

That thread is from 2006, now it seems there isn't any feature like that at all. Am I missing something?

http://forums.steampowered.com/forums/showthread.php?t=1830444

Your thoughts?

UPDATE:

So I went to the facepunch forums and they linked me to some interesting stuff. http://facepunch.com/threads/757458

That plugin seems to be the solution, but I haven't tested it yet as my PSU exploded...

Other reading material includes some native valve functionality to edit the map with the engine rather then hammer: https://developer.valvesoftware.com/wiki/Wc_update_entity

Note that wc_update_entity is now hammer_update_entity.

I'm not yet a mapper but desperate to get into it. The idea of making a basic map shell and then editing the detail in garrysmod is so very, very appealing =D

UPDATE 2: That plugin does work and is probably pretty useful!
 
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