- Joined
- Jul 17, 2011
- Messages
- 3,227
NOTE: Event/Scrim/Match times are subject to change please regularly check this Thread for updates or PM KILLERCANKILL or VeRtAg0 on Ventrilo for Info
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Tuesday, @ 8pmCST/9pmEST
Competitive Team Practice.
Time: 8pmCST/9pmEST
Map: Grand Bazaar
Mode: Conquest
Duration: 1hr
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Wednesday @ 8pmCST/9pmEST &
Saturday, @ 2pmCST/3pmEST
Event Type: Private (eGO members only)
Game Mode: TDM/Rush
Server Settings:
Event Length: 1 hour
Number of players: Pending attendance
Maps: List maps for event here
Objectives/Rules:
The Reckoning is upon us, Will you survive?
NOTE: This is an experimental event, Rules/Objectives are subject to change mid-event at the EC's/Leadership's discretion
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Thursday @ 7pmCST/8pmEST
Competitive Team Practice / Scrim.
Time: Practice @ 7pmCST/8pmEST, Scrim @ 8pmCST/9pmEST
Map: Scrim: 2 rounds on Siene Crossing, 2 rounds on Damavand Peak
Mode: Conquest
Opponent: Death Before Dishonor
Duration: 1hour Practice and 1 hour Scrim
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Sunday @ 7pmCST/8pmEST
Battlefield Recruiting Drive.
Sunday @ 8pmCST/9pmEST
Competitive Team Practice.
___________________________________
Tuesday, @ 8pmCST/9pmEST
Competitive Team Practice.
Time: 8pmCST/9pmEST
Map: Grand Bazaar
Mode: Conquest
Duration: 1hr
___________________________________
Wednesday @ 8pmCST/9pmEST &
Saturday, @ 2pmCST/3pmEST
Event Type: Private (eGO members only)
Game Mode: TDM/Rush
Server Settings:
- Friendly Fire: OFF
- Health Regeneration: ON
- Killcam: OFF
- Vehicles: OFF
- 3D Spotting: OFF
- Minimap: OFF
- HUD: OFF
- Tickets: 2 tickets per person pending attendance
- All unlocks: Enabled
- Player Heath: 100
- Bullet Damage: 50
- Player Respawn Time: 100
Event Length: 1 hour
Number of players: Pending attendance
Maps: List maps for event here
Objectives/Rules:
- Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
- RU Team/Defenders are Zombies and US Team/Attackers are Humans
- TDM Rules - At the beginning of a round all players will be on the US Team and are asked not to spawn in. One person for every Four players will be designated by ECs as zombies and asked to switch to the RU Team. The Zombies win by converting all Humans into Zombies. Once a Human is Killed by a Zombie they must immediately switch to the Zombie Team (RU Team) and are allowed to respawn as a Zombie. Zombies Win by converting all Humans to Zombies and Humans win by reaching the specified ticket kill count (based on attendance)
- Rush Rules - Attackers are Humans and Defenders are Zombies. At the Beginning of the round for every one Human their will be two Zombies. Once a Human is Killed by a Zombie they must immediately switch to the Zombie Team (Defenders) and are allowed to respawn as a Zombie. The Humans (Attackers) win by destroying all the M-Coms and Zombies (Defenders) win by converting all Humans into Zombies. At all times the Humans must go for the objective and cannot camp, Zombies may camp anywhere on the map and set traps for the Humans.
- Humans are allowed to use any weapon except explosives (C4, Rockets, Frag Rounds etc.) to Kill Zombies
- Zombies are allowed to revive fallen Zombies but Humans cannot revive fallen Humans
- Zombies may use smoke to cover their attack but may not use it to kill Humans
- Zombies are only allowed to used a Knife to Kill/Convert humans
- If at anytime a Human is killed by a weapon other than a Knife by a Zombie, they may respawn or be revived as a Human
The Reckoning is upon us, Will you survive?
NOTE: This is an experimental event, Rules/Objectives are subject to change mid-event at the EC's/Leadership's discretion
___________________________________
Thursday @ 7pmCST/8pmEST
Competitive Team Practice / Scrim.
Time: Practice @ 7pmCST/8pmEST, Scrim @ 8pmCST/9pmEST
Map: Scrim: 2 rounds on Siene Crossing, 2 rounds on Damavand Peak
Mode: Conquest
Opponent: Death Before Dishonor
Duration: 1hour Practice and 1 hour Scrim
___________________________________
Sunday @ 7pmCST/8pmEST
Battlefield Recruiting Drive.
Sunday @ 8pmCST/9pmEST
Competitive Team Practice.
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but i will be here Saturday and Sunday but for the zombie event i just have to say that it should be larger maps like Caspian Boarder because if it were say metro then zombies would have to run like 2 feet to get to a human on Large open maps humans have a chance to see the zombies running from forests with their knives swinging in the air (I AM SO PUMPED)

