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- Jul 17, 2011
- Messages
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NOTE: Event/Scrim/Match times are subject to change please regularly check this Thread for updates or PM KILLERCANKILL or VeRtAg0 on Ventrilo for Info
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Tuesday, @ 8pmCST/9pmEST
Scrimmage: FIST Tues, Apr, 10th @ 8pmCST/9pmEST
Opponent: FIST
eGO Calender Link: http://edge-gamers.com/forums/calendar.php?do=getinfo&e=1880&day=2012-4-10
Date: Tues, Apr. 10th
Time: 8:00 PM CST / 9:00pm EST
Map: 2 Rounds on Seine Crossing, 2 Rounds on Caspian Border
Gametype: Conquest Small
Scrim Time: 8:00pmCST/9:00pmEST
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Wednesday @ 8pmCST/9pmEST &
Event Type: Private (eGO members only)
Game Mode: Conquest Large
Server Setting: Hardcore
Event Length: 1 hour
Number of players: Pending attendance
Maps: Large Maps
Rules:
Objectives:
Thursday @ 8pmCST/9pmEST
Competitive Team Practice.
Time: Practice @ 8pmCST/9pmEST
Duration: 1hour Practice
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Saturday, @ 2pmCST/3pmEST
Event Type: Private (eGO members only)
Game Mode: TDM/Rush
Server Settings:
Event Length: 1 hour
Number of players: Pending attendance
Maps: List maps for event here
Objectives/Rules:
The Reckoning is upon us, Will you survive?
NOTE: This is an experimental event, Rules/Objectives are subject to change mid-event at the EC's/Leadership's discretion
Sunday @ 8pmCST/9pmEST
PCGN Match: VS UB , Sun, Apr 15th @ 8pmCST/9pmEST
http://www.edge-gamers.com/forums/showthread.php?t=204074
___________________________________
Tuesday, @ 8pmCST/9pmEST
Scrimmage: FIST Tues, Apr, 10th @ 8pmCST/9pmEST
Opponent: FIST
eGO Calender Link: http://edge-gamers.com/forums/calendar.php?do=getinfo&e=1880&day=2012-4-10
Date: Tues, Apr. 10th
Time: 8:00 PM CST / 9:00pm EST
Map: 2 Rounds on Seine Crossing, 2 Rounds on Caspian Border
Gametype: Conquest Small
Scrim Time: 8:00pmCST/9:00pmEST
___________________________________
Wednesday @ 8pmCST/9pmEST &
Event Type: Private (eGO members only)
Game Mode: Conquest Large
Server Setting: Hardcore
- Friendly Fire: ON
- Health Regeneration: OFF
- Killcam: OFF
- Vehicles: OFF
- 3D Spotting: OFF
- Tickets:200
- All unlocks: Enabled
- Player Heath: 60
- Bullet Damage: 100
- Player Respawn Time: 100
Event Length: 1 hour
Number of players: Pending attendance
Maps: Large Maps
Rules:
- Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
- Assassins may only be recon class using using bolt action sniper rifles and pistols
- Defending Escorts may not be Recon class
- VIP must be Recon class, but may only use pistol/knife for defense and no gadgets
Objectives:
- Escorts - With VIP - Keep the VIP alive while reaching the farthest flag.
- When the VIP is killed, he and his team must respawn at deployment
- Assassins - Kill VIP three times before they make it to the flag three times.
Thursday @ 8pmCST/9pmEST
Competitive Team Practice.
Time: Practice @ 8pmCST/9pmEST
Duration: 1hour Practice
___________________________________
Saturday, @ 2pmCST/3pmEST
Event Type: Private (eGO members only)
Game Mode: TDM/Rush
Server Settings:
- Friendly Fire: OFF
- Health Regeneration: ON
- Killcam: OFF
- Vehicles: OFF
- 3D Spotting: OFF
- Minimap: OFF
- HUD: OFF
- Tickets: 2 tickets per person pending attendance
- All unlocks: Enabled
- Player Heath: 100
- Bullet Damage: 50
- Player Respawn Time: 100
Event Length: 1 hour
Number of players: Pending attendance
Maps: List maps for event here
Objectives/Rules:
- Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
- RU Team/Defenders are Zombies and US Team/Attackers are Humans
- TDM Rules - At the beginning of a round all players will be on the US Team and are asked not to spawn in. One person for every Four players will be designated by ECs as zombies and asked to switch to the RU Team. The Zombies win by converting all Humans into Zombies. Once a Human is Killed by a Zombie they must immediately switch to the Zombie Team (RU Team) and are allowed to respawn as a Zombie. Zombies Win by converting all Humans to Zombies and Humans win by reaching the specified ticket kill count (based on attendance)
- Rush Rules - Attackers are Humans and Defenders are Zombies. At the Beginning of the round for every one Human their will be two Zombies. Once a Human is Killed by a Zombie they must immediately switch to the Zombie Team (Defenders) and are allowed to respawn as a Zombie. The Humans (Attackers) win by destroying all the M-Coms and Zombies (Defenders) win by converting all Humans into Zombies. At all times the Humans must go for the objective and cannot camp, Zombies may camp anywhere on the map and set traps for the Humans.
- Humans are allowed to use any weapon except explosives (C4, Rockets, Frag Rounds etc.) to Kill Zombies
- Zombies are allowed to revive fallen Zombies but Humans cannot revive fallen Humans
- Zombies may use smoke to cover their attack but may not use it to kill Humans
- Zombies are only allowed to used a Knife to Kill/Convert humans
- If at anytime a Human is killed by a weapon other than a Knife by a Zombie, they may respawn or be revived as a Human
The Reckoning is upon us, Will you survive?
NOTE: This is an experimental event, Rules/Objectives are subject to change mid-event at the EC's/Leadership's discretion
Sunday @ 8pmCST/9pmEST
PCGN Match: VS UB , Sun, Apr 15th @ 8pmCST/9pmEST
http://www.edge-gamers.com/forums/showthread.php?t=204074
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Please be on vent by 7PM CST OR 8 EST for mandatory practice 





