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- Mar 17, 2012
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NOTE: Event/Scrim/Match times are subject to change please regularly check this Thread for updates or PM KILLERCANKILL, Surferguy93, or VeRtAg0 on Ventrilo for Info
___________________________________
Monday: 9pmEST "Precious Cargo" Event
Event Type: Private (eGO members only)
Game Mode: SQDM (still deciding this)
Server Settings: Normal
Number of players: Pending attendance
Maps: Caspian Border, Sharqi Peninsula, Wake Island
Rules:
Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
Additional Rule: No using Javelins or SOFLAM
Additional Rule: No using any air vehicle, Infantry only (except for the team escorting the AMTRAC to the drop zone)
Additional Rule: The players must only use the classes specified for this event. Classes for the event can be found below.
Objectives:
The objective for this event is for the "Insurgents" to disable, commandeer, or destroy the enemy AMTRAC plus its defenders before it can get to the supply drop zone. This may be achieved by ANY MEANS NECESSARY! (mines, C4, ect)
In this event both the RU and US will be moving to the drop zone and destroying the AMTRAC.
Whomever can get the most platoon wipes, including the AMTRAC, wins that round of the event.
All players must either be a Medic, Sniper, or Engineer. The criteria for each class will be listed below:
Classes:
68W Combat Medic: The medic can run any ASSAULT gun but must have a defibrillator and a med pack with them at all times.
(ONLY 2 MEDICS AT A TIME)
0321 Marine Recon: The sniper can run any SNIPER gun EXCEPT the semi-automatic rifles. On the battlefield a one shot kill is the only way to go. The sniper must not use SOFLAM at any time during the event. MAV is advised.
(ONLY 1 SNIPER AT A TIME)
0341 Mortarman: This unit is responsible for HMG and MORTAR use ONLY!
(ONLY 1 MORTARMAN AT A TIME)
91K Armament Repairer: The engineer may use ANY weapon available to him in his kit EXCEPT for the JAVELIN LAUNCHER. This class is the soul of the platoon and will ensure a swift victory.
(NO NUMBER RESTRICTIONS FOR THIS CLASS, ONLY 1 EOD BOT TO REPAIR FOR THE TRANSPORT TEAM)
___________________________________
Tuesday: 9pmEST Practice | 10pmEST Scrimage vs DBD 12v12
Map: Sharqi Peninsula, Conquest
Versus: DBD
___________________________________
Wednesday: 9pmEST PCGN 8v8 Match
Match Date: Wed, May 16th against MA (Master Assassins)
Match Start Time: 8:00pmCST/10:00pmEST
Match Size: 8v8
Map: Sharqi Penninsula
Gametype: Conquest Small
Please show up at least 1 hour before the scheduled match start time so that we may finalize a roster and go over strategy for the match
NOTES:
There will be a 1 Hour Practice and Strategy meeting before the Match, If you plan to play please attend
If you attend the practice's then you have preference of being chosen to play in the Wednesdays Match. This will be strictly enforced do to the small size of the match.
___________________________________
Thursday: 8pmEST Practice | 9pmEST Scrimmage 16v16
___________________________________
Saturday: 3pmEST "Death Race" Event
Event Type: Private (eGO members only)
Game Mode: Conquest Large
Server Setting: Custom, Infantry Only
Event Length: 1 hour
Number of players: Pending attendance
Maps: Gulf of Oman
Objectives/Rules:
NOTE: This is an experimental Event. Rules are subject to change during the event
___________________________________
Sunday: 9pmEST PCGN 16v16 Match
Recruiting Drive
___________________________________
Monday: 9pmEST "Precious Cargo" Event
Event Type: Private (eGO members only)
Game Mode: SQDM (still deciding this)
Server Settings: Normal
- Friendly Fire: ON
- Health Regeneration: OFF
- Killcam: OFF
- Vehicles: ON
- 3D Spotting: ON
- Tickets: 100%? (still up in the air on game mode)
- All unlocks: Enabled
- Player Heath: 100%
- Bullet Damage: 100%
- Player Respawn Time: 100%
Number of players: Pending attendance
Maps: Caspian Border, Sharqi Peninsula, Wake Island
Rules:
Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
Additional Rule: No using Javelins or SOFLAM
Additional Rule: No using any air vehicle, Infantry only (except for the team escorting the AMTRAC to the drop zone)
Additional Rule: The players must only use the classes specified for this event. Classes for the event can be found below.
Objectives:
The objective for this event is for the "Insurgents" to disable, commandeer, or destroy the enemy AMTRAC plus its defenders before it can get to the supply drop zone. This may be achieved by ANY MEANS NECESSARY! (mines, C4, ect)
In this event both the RU and US will be moving to the drop zone and destroying the AMTRAC.
Whomever can get the most platoon wipes, including the AMTRAC, wins that round of the event.
All players must either be a Medic, Sniper, or Engineer. The criteria for each class will be listed below:
Classes:
68W Combat Medic: The medic can run any ASSAULT gun but must have a defibrillator and a med pack with them at all times.
(ONLY 2 MEDICS AT A TIME)
0321 Marine Recon: The sniper can run any SNIPER gun EXCEPT the semi-automatic rifles. On the battlefield a one shot kill is the only way to go. The sniper must not use SOFLAM at any time during the event. MAV is advised.
(ONLY 1 SNIPER AT A TIME)
0341 Mortarman: This unit is responsible for HMG and MORTAR use ONLY!
(ONLY 1 MORTARMAN AT A TIME)
91K Armament Repairer: The engineer may use ANY weapon available to him in his kit EXCEPT for the JAVELIN LAUNCHER. This class is the soul of the platoon and will ensure a swift victory.
(NO NUMBER RESTRICTIONS FOR THIS CLASS, ONLY 1 EOD BOT TO REPAIR FOR THE TRANSPORT TEAM)
___________________________________
Tuesday: 9pmEST Practice | 10pmEST Scrimage vs DBD 12v12
Map: Sharqi Peninsula, Conquest
Versus: DBD
___________________________________
Wednesday: 9pmEST PCGN 8v8 Match
Match Date: Wed, May 16th against MA (Master Assassins)
Match Start Time: 8:00pmCST/10:00pmEST
Match Size: 8v8
Map: Sharqi Penninsula
Gametype: Conquest Small
Please show up at least 1 hour before the scheduled match start time so that we may finalize a roster and go over strategy for the match
NOTES:
There will be a 1 Hour Practice and Strategy meeting before the Match, If you plan to play please attend
If you attend the practice's then you have preference of being chosen to play in the Wednesdays Match. This will be strictly enforced do to the small size of the match.
___________________________________
Thursday: 8pmEST Practice | 9pmEST Scrimmage 16v16
- Versus: DBD
___________________________________
Saturday: 3pmEST "Death Race" Event
Event Type: Private (eGO members only)
Game Mode: Conquest Large
Server Setting: Custom, Infantry Only
- Friendly Fire: ON
- Health Regeneration: ON
- Killcam: ON
- Vehicles: OFF
- 3D Spotting: ON
- 3rd Person Vehicle Cam: ON
- Vehicle Spawn Delay: 1
- All unlocks: Enabled
- Player Heath: 100
- Player Respawn Time: 100
Event Length: 1 hour
Number of players: Pending attendance
Maps: Gulf of Oman
Objectives/Rules:
- Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
- ECs/Leadership will be flying around the map in the Transport Helicopter to observe and enforce rules. If at anytime during the race your team fires upon the chopper, your team will be immediately disqualified from the race.
- Players are divided into 2 person teams per vehicle in a race around a predesignated track (See Map)
[Placeholder Map]
- First team to complete 3 Laps around the track wins
- If at any time during the race the passenger of a team gets killed they may ONLY respawn on the driver, if the driver gets killed the passenger may switch to driver seat and the former driver may respawn as the passenger.
- If both players on a team are killed and/or their vehicle is destroyed then the team may respawn and reclaim their vehicle or spawn on or near a point where their vehicle has respawned. The team must then drive directly to Point A and they restart the lap that they were killed on.
- Rules of the Race change per Lap so please read carefully
- Lap 1
- At the start of the race from point A to B, teams are NOT allowed to do anything but drive
- Once your team reaches point B, the passenger may shoot ONLY their Pistol at opposing teams while remaining in the vehicle for the remainder of Lap 1
- At the start of the race from point A to B, teams are NOT allowed to do anything but drive
- Lap 2
- Once a team completes the first lap by passing point A, the passenger may use any weapon in their possession while remaining in the vehicle including the secondary machine gun of the vehicle
- Lap 3 (Final Lap)
- Once a team completes the second lap by passing point A, anything goes. The passenger may jump out of the vehicle at any time during the 3rd lap and shoot at opposing teams passing by or even set Traps/Ambushes (Mines and C4)
- The Driver though is not allowed to leave the vehicle under any circumstances and must continue towards the Finish.
- Once a team completes the second lap by passing point A, anything goes. The passenger may jump out of the vehicle at any time during the 3rd lap and shoot at opposing teams passing by or even set Traps/Ambushes (Mines and C4)
- Lap 1
NOTE: This is an experimental Event. Rules are subject to change during the event
___________________________________
Sunday: 9pmEST PCGN 16v16 Match
Recruiting Drive
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