idea for jail

roadruner

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May 18, 2012
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i think a idea for our jail is war days i mean war days are fun to a point if u do them every round they start geting old but if u do them like every 4 rounds like a free day then they are fun i heard there was no war days on our server i think a war day is fun just because the ts and the cts get to go head to head with guns and u can kill them with no warning ive been on bolth ends of a war day and i no how it works very well ive been on the t side and the ct side of it and its fun i mean theres really nothing rong with them some people might comeplain but thats because they dont like when they get shot by other people with out warning and then they scream free kill and that is annoying :facewall:
 
i think a idea for our jail is war days i mean war days are fun to a point if u do them every round they start geting old but if u do them like every 4 rounds like a free day then they are fun i heard there was no war days on our server i think a war day is fun just because the ts and the cts get to go head to head with guns and u can kill them with no warning ive been on bolth ends of a war day and i no how it works very well ive been on the t side and the ct side of it and its fun i mean theres really nothing rong with them some people might comeplain but thats because they dont like when they get shot by other people with out warning and then they scream free kill and that is annoying :facewall:

There are 5 other servers (Dust, Dust2, Italy, Office, Highschool) that are great and provide wardays every round with no complaints of freekilling :)
 
dot thats not the point it keeps the jail fresh and not boreing man i mean i heard it wasnt allowed im just stateing that alot of admins dont care if u have one i mean i no one that didnt care i mean come on
 
I don't know of any admin who would allow a warday, excluding late night hours where we "change things up" in the interest of keeping late night players.

Let me better explain it:

Jail is a RPG environment. It's different from the traditional CS:S. I agree that maybe 1 warday every 4 rounds like a freeday would be considerate, but it's useless. It ruins the whole point of Jail. The point of Jail is to have an establishment of order, wardays conflict with this. People may start complaining, etc..

If you want a warday, I don't see a problem at 2AM in the morning with very few people on if majority agrees.

If you want a warday at 5pm in the afternoon with our server almost maxed out, it's improbable.

tl;dr
Wardays cause too much chaos and complaints when Jail is in its primetime hours. However, we don't mind "bending the rules" a little bit to cope with overnight playing. Hide N Seek is a substitute for a warday because most Prisoners just grab guns and maul the Guards as soon as they come out of armory/wherever they're hiding.

My words are not official and this is my opinion. You are your own admin. Do not follow my advice, it'll send you to Hell.
 
Also CT's should need to have a mic to be part of the guards. So many Ct's do not take warden when the warden is killed and they just like to kill the T's.
 
The only 'good' thing about this idea is that it ends the round faster in my opinion.

Even if it gets the round over quickly, its still a waste of a Warden's command.
 
Freedays and Hide n' Seek are already war days per se being that they rarely turn out where no one rebels.

Like others have said if you want a war day, we have 5 other servers that do that every round.
 
ok to a point hide and seek is but the ts cant get into army on a hide and seek day

They don't even need to. They have double the numbers to make up for their lack of weaponry, and the CTs never stick together so you get big guns eventually.
Not to mention maps like canyon where you can get infinite deags, inception where you get free awps, or other maps where there are CT weapons outside of armory.
 
War day in all but name: Hide and go seek anywhere but armory then restrict the area the CTs are hiding in. I'm assuming that CTs can hide anywhere since there are no rules restricting them to armory.
 
Kinda defeats the purpose of jail doesn't it? I think freeday's and hide n' seek are enough.
 
War day in all but name: Hide and go seek anywhere but armory then restrict the area the CTs are hiding in. I'm assuming that CTs can hide anywhere since there are no rules restricting them to armory.

If they're not in armory they're basically giving a warday, as thats what was done on a warday.
 

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