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If you're in the know (if you have to ask you're not) then you're aware that season 3 of our Arma campaign is slated to begin in the next few months (want an exact date?-- Too bad). Some of you maggots might be thinking about using punctuation marks to describe your "feelings" of sadness in the long wait for our Arma campaign's return-- this is where I come in.
Those of you who are unfamiliar to Arma or have yet to play a regular game of Arma because you have a "wicked sick zombie killing weapon hidden in a vehicle deep in the woods"-- you're a disgrace. The rest of you roughnecks probably know me as Stormy, Staff Sergeant Stormy, or my nickname [Expletive]. I help keep people in-check and supervise a little thing called "[messing] [stuff] up" in eGO's premier fighting force: Reaper Company.
SSG. Stormy is here to get you mentally prepared for Season 3 and occasionally speak in the third person. Fortunately for you spineless, weak-wristed pansies, I specialize in motivating, angering, and breaking people (a unique combination of natural-born talent). If you've recently been killed for flying helicopters, driving civilian vehicles, or a range of other minor violations in our counter insurgency operations, you can thank me here and now (I acted without the approval of any officers but will freely belittle you if you make mention of my alleged infractions). Don't like it how your peace-loving "free spirit" is crushed beneath my size twelve boot?-- Too bad!
I digress. Let's start this series of informative films that will turn you into the uncompromising killing machine that lies buried in that conscience-ridden fatty tissue you call your brain.
Today we will be looking at the best movie ever made (not up for discussion), a film that should help you all become better soldiers, and a film that has profoundly changed an incalculable number of lives through its beautiful metaphors, and blah, blah, blah. Forget that last bit-- the film is Aliens, a wicked-sick movie about discovering new species and nuking them from orbit (it's the only way to be sure).
[ame]http://www.youtube.com/watch?v=uyWV3krs4T8[/ame]
Before Sexy Beast can reply in here, it is required you watch the first film of the series; Alien.
I won't be doing a synopsis but pretty much every video game or movie since 1986 that involves aliens, space, soldiers of any kind, space soldiers, spaceships, or strong female leads took a little something from Aliens.
Nothing you do is worthwhile unless you look badass doing it. We have an advantage in that almost everything is awesome in Arma. You can blow stuff up, shoot people in the face, and cause all sorts of mayhem. However, if you pull off a sweet raid using teamwork and precision instead of running in by yourself and instantly incapacitating yourself, that's impressive and will lead you to feel like an ultimate killing machine (a primary goal in life.(read the previous period out loud but not this current sentence that is also within a second set of parentheses)).
[ame]http://www.youtube.com/watch?v=_7KAA-FSZho&feature=related[/ame]
Aliens is full of badasses-- probably too many to list. The film also shows us that badassery is not limited to race, creed, or gender; leading us to our next lesson.
It's clear in the film who has the title of being a leader and who actually takes the lead. I bet we can all think of individuals who masquerade as capable leaders but likely achieved their position by betraying the trust of their friends and/or accepting an undeserved promotion. In the film, Lt. Gorman was just such a man and had it not been for other capable team members, the mission would have gone even worse. Sgt. Apone was almost the polar opposite and he is the quintessential squad leader-- a lovable, strict, grizzled sergeant who smokes a cigar and spews out phrases praising the 'Core.
[ame]http://www.youtube.com/watch?v=pxFAUsweUas[/ame]
When poop hits the fan some of the other squad members like Cpl. Hicks pick up the slack. Of course, Ripley is the strongest leader throughout the film and shows men and women everywhere how to do things right. Ironically, the highest ranking Colonial Marine sent to LV-426 had little experience, made bad decisions, and contributed the unit's dilemma. Fortunately for us, our officers are knowledgeable and dedicated and our members constantly rise to meet new challenges.
Unfortunately for us, we have too many team members messing it up for the rest of us. Whether that involves taking a pee break on an alien world and letting a xenomorph destroy one of the only dropships in the solar system or piloting a Chinook helicopter 500 meters to para-drop a Humvee for your squad of two-- selfishness makes one look bad and ticks everyone else off. Burke was the greediest of the bunch, luring the Colonial Marines and Ripley to LV-426 for his own gain. I bet if he played with us he would choose a ridiculously high powered rifle, find a comfy hill, and ignore the needs of the team just to rack up some kills (an admirable trait in non-squad based games, but not Arma). Just remember that when we're waist deep in the poop and you're all by yourself you're likely to get your face caved in by a xeno or maybe just get shot and bleed out for the next few minutes while the rest of your squad ignores you.
Even though a squad of hardened Colonial Marines faced overwhelming odds against an enemy that is a perfect killing machine, they still managed to evacuate their civilian consultant, rescue a sole survivor from the colony, and kill thousands of their enemies including their supreme leader. These tasks came at heavy costs but they were only achieved because of teamwork. Our counter insurgency operations and campaign also rely heavily on teamwork. In season 3, squad members will be extremely dependant on each other and "lone wolves" will be nothing but a nuisance. Time to adapt!
Final Lesson: If all else fails: Kill Everything
It's real simple; when you're having a bad day, your platoon is shot to bits, or if a terraforming colony is infested with aliens that have a hive-mentality and have acid for blood-- kill everything you see. Whether this involves sending an android through a couple hundred meters of an access pipe to nuke half a planet or calling in an artillery strike; killing all of your enemies (and maybe some "non-combatants") is the only logical solution.
[ame]http://www.youtube.com/watch?v=VsuSpei9cf8[/ame]
I know what you're thinking; "killing everything is so wrong." Those are the kinds of things we need to stomp out of your feeble mind. Suppose that in the unlikely situation that a Staff Sergeant orders an entire city leveled and any personnel in said city to be shot indiscriminately (it's only proper), to more easily find a final weapons cache. In that situation it is best to ignore your conscience (we'll be doing a lot of this) and methodically destroy everything you see to complete your objective.
Note: If during a tribunal you are asked what happened, the Staff Sergeant was using faulty communications equipment that relayed a new ROE and "Sweep and Clear" orders and the fault lies with no one.
That wraps up the current Arma training film's major topics. I'm sure that I missed several lessons from the film. Give it another watch and let me know what you think. Be on the lookout for more training videos.
Dismissed.
.
.
.
Love,
SSG. Stormy
Those of you who are unfamiliar to Arma or have yet to play a regular game of Arma because you have a "wicked sick zombie killing weapon hidden in a vehicle deep in the woods"-- you're a disgrace. The rest of you roughnecks probably know me as Stormy, Staff Sergeant Stormy, or my nickname [Expletive]. I help keep people in-check and supervise a little thing called "[messing] [stuff] up" in eGO's premier fighting force: Reaper Company.
SSG. Stormy is here to get you mentally prepared for Season 3 and occasionally speak in the third person. Fortunately for you spineless, weak-wristed pansies, I specialize in motivating, angering, and breaking people (a unique combination of natural-born talent). If you've recently been killed for flying helicopters, driving civilian vehicles, or a range of other minor violations in our counter insurgency operations, you can thank me here and now (I acted without the approval of any officers but will freely belittle you if you make mention of my alleged infractions). Don't like it how your peace-loving "free spirit" is crushed beneath my size twelve boot?-- Too bad!
I digress. Let's start this series of informative films that will turn you into the uncompromising killing machine that lies buried in that conscience-ridden fatty tissue you call your brain.
SSG. Stormy's Arma II: Season 3 Preparatory Films Part 1
(working title)
*Spoiler Alert*
(working title)
*Spoiler Alert*
Today we will be looking at the best movie ever made (not up for discussion), a film that should help you all become better soldiers, and a film that has profoundly changed an incalculable number of lives through its beautiful metaphors, and blah, blah, blah. Forget that last bit-- the film is Aliens, a wicked-sick movie about discovering new species and nuking them from orbit (it's the only way to be sure).
[ame]http://www.youtube.com/watch?v=uyWV3krs4T8[/ame]
Before Sexy Beast can reply in here, it is required you watch the first film of the series; Alien.
I won't be doing a synopsis but pretty much every video game or movie since 1986 that involves aliens, space, soldiers of any kind, space soldiers, spaceships, or strong female leads took a little something from Aliens.
First Lesson: Badassery
Nothing you do is worthwhile unless you look badass doing it. We have an advantage in that almost everything is awesome in Arma. You can blow stuff up, shoot people in the face, and cause all sorts of mayhem. However, if you pull off a sweet raid using teamwork and precision instead of running in by yourself and instantly incapacitating yourself, that's impressive and will lead you to feel like an ultimate killing machine (a primary goal in life.(read the previous period out loud but not this current sentence that is also within a second set of parentheses)).
[ame]http://www.youtube.com/watch?v=_7KAA-FSZho&feature=related[/ame]
Aliens is full of badasses-- probably too many to list. The film also shows us that badassery is not limited to race, creed, or gender; leading us to our next lesson.
Second Lesson: Leadership
It's clear in the film who has the title of being a leader and who actually takes the lead. I bet we can all think of individuals who masquerade as capable leaders but likely achieved their position by betraying the trust of their friends and/or accepting an undeserved promotion. In the film, Lt. Gorman was just such a man and had it not been for other capable team members, the mission would have gone even worse. Sgt. Apone was almost the polar opposite and he is the quintessential squad leader-- a lovable, strict, grizzled sergeant who smokes a cigar and spews out phrases praising the 'Core.
[ame]http://www.youtube.com/watch?v=pxFAUsweUas[/ame]
When poop hits the fan some of the other squad members like Cpl. Hicks pick up the slack. Of course, Ripley is the strongest leader throughout the film and shows men and women everywhere how to do things right. Ironically, the highest ranking Colonial Marine sent to LV-426 had little experience, made bad decisions, and contributed the unit's dilemma. Fortunately for us, our officers are knowledgeable and dedicated and our members constantly rise to meet new challenges.
Third Lesson: Selfishness
Unfortunately for us, we have too many team members messing it up for the rest of us. Whether that involves taking a pee break on an alien world and letting a xenomorph destroy one of the only dropships in the solar system or piloting a Chinook helicopter 500 meters to para-drop a Humvee for your squad of two-- selfishness makes one look bad and ticks everyone else off. Burke was the greediest of the bunch, luring the Colonial Marines and Ripley to LV-426 for his own gain. I bet if he played with us he would choose a ridiculously high powered rifle, find a comfy hill, and ignore the needs of the team just to rack up some kills (an admirable trait in non-squad based games, but not Arma). Just remember that when we're waist deep in the poop and you're all by yourself you're likely to get your face caved in by a xeno or maybe just get shot and bleed out for the next few minutes while the rest of your squad ignores you.
Fourth Lesson: Teamwork
Even though a squad of hardened Colonial Marines faced overwhelming odds against an enemy that is a perfect killing machine, they still managed to evacuate their civilian consultant, rescue a sole survivor from the colony, and kill thousands of their enemies including their supreme leader. These tasks came at heavy costs but they were only achieved because of teamwork. Our counter insurgency operations and campaign also rely heavily on teamwork. In season 3, squad members will be extremely dependant on each other and "lone wolves" will be nothing but a nuisance. Time to adapt!
Final Lesson: If all else fails: Kill Everything
It's real simple; when you're having a bad day, your platoon is shot to bits, or if a terraforming colony is infested with aliens that have a hive-mentality and have acid for blood-- kill everything you see. Whether this involves sending an android through a couple hundred meters of an access pipe to nuke half a planet or calling in an artillery strike; killing all of your enemies (and maybe some "non-combatants") is the only logical solution.
[ame]http://www.youtube.com/watch?v=VsuSpei9cf8[/ame]
I know what you're thinking; "killing everything is so wrong." Those are the kinds of things we need to stomp out of your feeble mind. Suppose that in the unlikely situation that a Staff Sergeant orders an entire city leveled and any personnel in said city to be shot indiscriminately (it's only proper), to more easily find a final weapons cache. In that situation it is best to ignore your conscience (we'll be doing a lot of this) and methodically destroy everything you see to complete your objective.
Note: If during a tribunal you are asked what happened, the Staff Sergeant was using faulty communications equipment that relayed a new ROE and "Sweep and Clear" orders and the fault lies with no one.
End.
That wraps up the current Arma training film's major topics. I'm sure that I missed several lessons from the film. Give it another watch and let me know what you think. Be on the lookout for more training videos.
Dismissed.
.
.
.
Love,
SSG. Stormy
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