MVM Announced [Now with Day 3]

Not quite sure how this will work seeing how it'd be like hosting a L4D server with only 4 player slots, but in this case it would be 6.
If the trailer is even remotely close to the gamemode then this is in no way a "Multiplayer Match" this is Co-op "Horde Mode", waves of robots attack while your team defends ultimately aiming for some objective.
The server would be full all day and no one would ever be able to get in, on the bright side, if Valve is smart they'll use the same Co-op system that they use in L4D.

I'd imagine that server wise it would be exactly like L4D2 where you connect to some dedicated servers at Valve or you can host your own dedicated. I doubt many places would host their own servers. Even then (it's been a long time) you have to modify config files to get a matchmade game to go to a specific dedicated server.
 
This new mode is going to be positively off the hook.

AncHH.gif
 
Sooooo. Im skipping classes tomorrow. Anyone want to play?
Also engi better get the mini dispenser. And maybe a new scout weapon I always want more of those.
 
Not quite sure how this will work seeing how it'd be like hosting a L4D server with only 4 player slots, but in this case it would be 6.
If the trailer is even remotely close to the gamemode then this is in no way a "Multiplayer Match" this is Co-op "Horde Mode", waves of robots attack while your team defends ultimately aiming for some objective.
The server would be full all day and no one would ever be able to get in, on the bright side, if Valve is smart they'll use the same Co-op system that they use in L4D.

Actually there won't be an option for players to host their own listen server for other people to join. MvM is going to require a 32 slot server and a lot more CPU power for simulating bots and their AI logic. I'm not sure if we plan on supporting this.
 
Actually there won't be an option for players to host their own listen server for other people to join. MvM is going to require a 32 slot server and a lot more CPU power for simulating bots and their AI logic. I'm not sure if we plan on supporting this.

Ah so rather than have a server model like L4D2 they are going to have a server that requires slots for every bot? Interesting...
 
Actually there won't be an option for players to host their own listen server for other people to join. MvM is going to require a 32 slot server and a lot more CPU power for simulating bots and their AI logic. I'm not sure if we plan on supporting this.

Ohhhh.... forgot about the bot ai. I hope they spent these 2 years improving the ai for these bots because the current system is clunkey and easy.
 
Actually there won't be an option for players to host their own listen server for other people to join. MvM is going to require a 32 slot server and a lot more CPU power for simulating bots and their AI logic. I'm not sure if we plan on supporting this.

Now I'm not so excited about MvM :mellow:
 
I would be excited, but honestly I only play on eGO servers. I either get extreme lag or just lag out automatically after joining, so not really going to get that excited until i figure out if eGO is going to put this up. Well, for the new weapons i guess i am XD
 
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