CS:S Update 8/22

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iamevilbear

EGO Is My Life!
=(e)=
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Jun 7, 2009
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Counter-Strike: Source
- Fixed a client crash on exit (after connecting to a server using sv_pure)
- Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)
- Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the automatic dumping of netspike file if a client drops due to "reliable snapshot overflow" (defaults to 0, which disables the debugging)
- Added check to prevent player names from containing color codes
- setinfo console command will now reject attempts to set / change convars with any unusual characters
- Marked mem_force_flush as a cheat to prevent client exploits
- Fixed %n console crash in the client
- Updated client rate value to default to 30000 to improve network performance for most players
- Rate was previously set by Steam's Internet connection speed setting
- Updated client rate value to be stored in the config.cfg file
- Fixed a Linux dedicated server crash on exit
 
Messed up my jail game hahaha now I'm waiting for the servers to come back up.
 
The update did something to the server rights and now everyone is AWPing on Office! Oh gosh...
 
Maintenance is being performed. These things happen every update. Relax. Admins, check CS eG private
 
You were ahead of the curb with the name change plug in bear.
 
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