CS:GO feels too choppy for me. CS:S is more crisp.
CS:S 9.0/10.0
CS:GO 5.0/10.0
What I don't like:
Map modifications:
De_nuke was wrecked with the in site tank crap they put there. Inferno's banana was butchered and now it's a lot harder to pick a banana rush. Italy, it a lot more balanced now, but there's too many places where the t's and ct's can come from.
Crosshair:
cl_crosshairsize 1 guess they changed it lol
Commands:
As of now, some commands such as sm_admin, rank, and a few others will stay glitched and you won't be able to use these menus until you get out of spectator if you are dead. Retry was removed, which was a quite useful command. You also are not able to have the option to have bodies disappear once the player is killed, not really a problem for pubs though.
Mini map:
The coloring throws me off a lot
Hostages:
They seem to run too fast, and once the hostage taker has the hostages and is running, it's almost impossible to catch up to him as the hostages are able to keep up with the player.
Guns:
Most of them seem clumsy and remind me a lot of the weapons from l4d and l4d2 such as the ak.
Tazer is a little OP as it is a one hit kill but I haven't been able to get a kill of it yet xD
Aiming: It's a lot harder to aim due to the cross hair difference, and because of how large it is. (I'm used to a 0.5 scaled crosshair)
So far that's all I have on it, though I've only played it for four hours.
What I like about it:
New graphics, new sounds, a few map modifications but not many, and some new guns to mess with.