My server suggestions:
1. HC Rush, reg tickets, full rotation (including B2K and AK), non-fast vehicle respawn, non-votemap, 2 rounds per map
2. HC Conquest, 500-750 tickets, full rotation (including B2K and AK), non-fast vehicle respawn, maybe votemap, 2 rounds per map
3. Normal Conquest, 500-750 tickets, full rotation (including B2K and AK), non-fast vehicle respawn, maybe votemap, 2 rounds per map
4. Normal Rush, reg tickets, full rotation (including B2K and AK), non-fast vehicle respawn, non-votemap, 2 rounds per map
These 4 servers cover every base (vanilla players, B2K players, and AK players) without map exhaustion, are the least polarizing (has both large and small maps, rush maps are relatively CQC), and include the most people (in regards to DLC).
Note: Why no votemap? A lot of people want to play all the maps, and with votemap, you end up with the AK server situation the other night: people keep voting for one or two maps. This may sound like a good idea, and why wouldnt it? Power to the people! Let the players choose! However, votemap ends up in people getting sick of maps and leaving the server. People are much more tolerant of a set rotation. The more traditional the server, the more people it will attract IMO.
Note 2: Why no fast-vehicle respawn? Simple: it messes up the balance. When you have people like Killer out there that dominate in vehicles, it really screws up the balance of the game and makes people rage. Especially on AK servers where theres already an insane number of vehicles.
I come back to the point Ive been making for so long: There are an obscene number of "24/7 OP METRO 1000 TICKETS SPAMFEST DEATH", "24/7 B2K", "24/7 AK", and "24/7 Seine, Bazaar, Metro, Damavand" servers. Why add to the already rediculous number of these servers? With traditional, full-rotation, non-specific setting servers, eGO will attract a much larger audience IMO.