CS:GO jail game idea(s) :O

NMsniper

Louise de La Valli?re
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Since cs:go jail has gotten rid of spray games for the time being, i thought it would be great if we could make up NEW games GASP.

1. Leap of faith : This game has never been done before and can easily get rid of a bunch of terrorist on the map ba_jail_sandstorm. simply have them step up to the line and run and jump to the other side. Approved by ill legend :D

Since i am not very creative (at the least /cry) this thread is open to anyone else who have good jail ideas :3.

Dont post stuff like simon says, lr fr, red light green light. its boring like me :D
 
Well, we could do something like simon says, lr fr, red light green light.

I'm only joking sniper. :-)

I might have a few suggestions though, since I think this is a fantastic idea - brainstorming new games is always a plus in my books. So, we could try:

Dark Knight - This is for the map with the Roulette game built into it (unfortunately the name escapes me at present). For those who don't know, the roulette game is built so that there's a roulette table in the middle of a "room" (it's more like a small pit in the ground), with two gated cells on opposite walls. One is the "green" team and one is the "gray" team; roulette is then played, and wherever the ball lands, that team either lives or dies (depending on what the warden states beforehand). It's similar to couch game.

So, my idea is, we have everybody on both teams face the wall of their containment cell in roulette. Then, we select one person from each team to act as a representative for that team. The representatives will shift walk to the gate, and look out towards the roulette table. So, at this point, only one terrorist on either team will be looking at the roulette table, and everybody else will be facing the walls.

At this point, it will be explained that the representatives have two choices: They can either stay on their side, with their own team, or they can move to the other side, to the opposite team. They have a certain time limit to choose, and then they have to freeze.

Then, it'll be the team's turn to move. So, only shift walking without turning around , they'll have to choose to either remain on their own side (in which case they don't move at all; the moment they initiate the movement, they must switch sides, or they die, as they can simply shift walk until they see if their teammate is next to their goal and then run back inside). So, to reiterate, the teams then decide if they want to switch to the other team or not. Then, they freeze.

Here's the catch. If both representatives are on the same side, then that team dies, and the representatives and the opposite team lives.

If the representatives are on opposite sides, then they compete between each other to determine who dies; and, whoever loses, their whole team dies.

The only drawback to this game is that it takes ~1 minute to explain properly. The compensation is that it results in a lot of terrorist deaths, so it evens out in the end.



I think this would be a really fun way to spice up roulette, since really, it's the same game, just played with a twist; it still involves an active choice by the terrorists (based on chance, but this isn't different from roulette anyways), so it's not their being killed based on a choice made by others. They simply have to hope to get lucky.

I'll post other ideas as I think of them. I'm glad to see that we're brainstorming!
 
Plinko on that map with plinko
well its a pit with bars in it
How to play
[ame]http://www.youtube.com/watch?v=E7DKxe_m1AM[/ame]
 
Crazy Commander - In this game, terrorists line up and face away from the guards (ex. towards their cells). Then, the warden types a series of commands into chat. For example,

jump - crouch
crouch - knife the air twice
run away - jump

Three commands should suffice.

How the game works is that, when the warden says the first command (taking the first pair here, if the warden says "jump" on the microphone), then all of the terrorists have to do the command that is paired with the word "jump" (i.e. in this case, crouch). So, the warden types all of these commands into chat, and then says the first one, but the terrorists have to do the second one. If they screw up and do what's said instead of what's linked to the spoken command (ex. if they jump when they're told to jump, instead of crouching when they're told to jump), then they die.

For added difficulty, don't type the command-action pairs; say them over the microphone so the terrorists can't refer back to them in the chat log.
 
Thanks for the kudos spath/panda :smile:

Monkey in the Middle - This game can be played with a bomb, or an emptied weapon.

My idea is to play this game just as we would play it in real life. There is a group of terrorists, and they form a circle. Then, 1-2 terrorists are selected to stand in the middle of the circle. The terrorists on the outside of the circle are then given an emptied secondary (or anything else they can pick up and throw - a basketball, for instance).

The objective of this game is for the terrorists in the outside of the circle to successfully pass the bomb over the heads of the terrorist(s) in the middle (at least one of them, if more than one is selected to be in the middle), without the bomb being caught by the person in the middle (i.e. it has to be caught by somebody on the outside of the circle).

If the person in the middle catches the basketball/emptied gun, then they switch places with the person on the outside of the circle that threw it to them.

The terrorist(s) standing in the middle of the circle at a certain predetermined time die.
 
since cs:go jail has gotten rid of spray games for the time being, i thought it would be great if we could make up new games gasp.

1. Leap of faith : This game has never been done before and can easily get rid of a bunch of terrorist on the map ba_jail_sandstorm. Simply have them step up to the line and run and jump to the other side. Approved by ill legend :d

since i am not very creative (at the least /cry) this thread is open to anyone else who have good jail ideas :3.

Dont post stuff like simon says, lr fr, red light green light. Its boring like me :d


new map???
 
Come now guys, Sniper has a good idea with this thread - let's lend him a hand in coming up with some fun new games!

I'm going continue with these map-independent games I've been brainstorming, largely since I haven't played many of the custom CS:GO maps enough times to incorporate their elements into a new game yet.

However, I'm sure some of you have been on the CS:GO jail server enough to be able to do so, so let's work together to come up with a larger variety of games! Here's my next idea:

Rags to Riches - In this game, terrorists line up shoulder-to-shoulder, and, a good distance away, the counter-terrorists do the same. For added security, if there are enough counter-terrorists, one should sit out and watch to watch for any rambambling t's.

The warden selects one counter-terrorist to be the rag, and one to be the riches. Then, you call out the terrorists one by one, and ask them to pick a random member from the counter-terrorist lineup. If they pick a random CT that hasn't been specified by the warden, then nothing happens. If they pick the rag, they die, and the game continues. If they pick the riches, they win they game, and get a reward (ex. ST, they get to pick 3 T's to live with them, they can pick the next game, etc.), and the game is over.

For added fun, you might consider adding more than just the rag and the riches; for example,

Toe Jammer - T gets shot in the foot 3 times with a deagle, ending with the terrorist at extremely low HP for the duration of the round.

Michael Jackson's Glove - T has to moon-walk back and forth along the line for the duration of the game.

Herp-a-derp-a-gon-itis - T has to have a seizure (mash crouch and wave mouse around) for the duration of the game.

Cyanide Capsule - T gets to pick a terrorist to poison with cyanide (i.e. gets to pick a terrorist to die).


There's really an infinite number of designations you can give the CTs. I've listed a few of my ideas here, but be creative; you can do a lot with this game, as it's quite flexible.

When the terrorist picks a counter-terrorist that's been designated with an item, I think it would be most entertaining to say something like "You found the Cyanide Capsule! Pick another T to die.", or, "You contracted herp-a-derp-a-gon-itis! Have a seizure for the rest of the game." And so forth.

The nice part about this game is the more terrorists/counter-terrorists there are, the more fun it becomes.
 
Hungry hippos - The game is simple, put the bomb (or empty gun) in the middle of a basketball or other area and have the ts race to see who gets it first.
simple and effective.
 
See No Evil - A different version of a foot race; the warden stands off to the side (with 2+ CT guards watching the Ts), and all Ts stack on a starting line (ex. in a goal). The terrorists have to shift walk to the finish line, and the last 2 there die (or the first one there wins, whatever works in the situation).

The warden is going to be facing away from the t's. At random intervals, the warden will turn around to face the terrorists. If the warden sees anybody moving, they die. So, the t's have to be very careful about when they're moving, since they can only move when the warden isn't watching. So, people can cheat and try to run - but getting ahead comes with the added risk of being caught.
 
Save the princess - More of a game for LR but very fun. find a high area that there is only one way (or two) to get too. ex) canyon. the t gets a deagle and chooses one ct to be the princess. the cts have to save the princess but rushing up there with only a knife while the t can shoot them with the deagle (or other pistol).
 
Just as a heads up, rags to riches seems to be a very popular game; dark knight has failed miserably as it's too complicated, so I don't recommend trying it on CS:GO or CS:S.

CT Race - Variation of a foot race. Have 2-3 sprays for t's to stack on to bet on who's going to win the ct foot race. CTs perform the footrace, and the winning team lives; the other teams die.
 
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Memory - This game works well with 3-5 people, though larger numbers work too; it just takes a more watchful eye from the warden and guards.

When I first came up with this game, I tried it a few times as a competition for LR, and it worked well. I then applied it to a larger group of t's, and it seemed to be received reasonably well that way too.

How it works is, you give the group of terrorists a command. They then perform that command. For example, you tell them to jump, and they jump (it doesn't have to be, and indeed shouldn't be, typed). Then, you tell them another command (for example, crouch).

Now, when you give them this new command, they have to start from the first command and move chronologically through all previous commands to the most recent one.

So, in this case, when you tell them to crouch, they would have to jump, and then crouch. And then, if you tell them to jump again, they'd have to jump, crouch, and then jump. And if you tell them to crouch after that, they'd have to jump, crouch, jump, and then crouch.

The objective of the game is to avoid making a mistake while doing the commands. If a mistake is made (let's say, continuing with this example, one terrorist jumps, crouches, jumps, and then jumps again instead of crouching), they die.

It's relatively quick, and, as I've said before, it seems to have received a warm reception by terrorists in the past.
 
Hungry hippos - The game is simple, put the bomb (or empty gun) in the middle of a basketball or other area and have the ts race to see who gets it first.
simple and effective.

This game is actually quite hilarious to play. The terrorists try to get as close to the bomb as possible, and if they pick it up by mistake before I type go, they die. It's fun to watch them try to inch a liiiiittle bit closer. Also, typing "start" instead of "go" is a riot. XD

Spray Hopper - My idea for this game is to have another variation of a race, although this time, with a bigger stipulation on how far you can run.

So, terrorists all stack on the warden's spray (ex. inside of one goal, and their objective is to make it to the other goal). Terrorists are only allowed to be standing on a spray at all times. So, in order to make it to the other goal, they'll have to use teamwork to spray in front of them, jump to that spray, and then spray another spray, etc. Similar to hot lava; those that "fall off" (i.e. run off of the spray) are shot.

It takes teamwork, but it also takes a certain amount of strategy, since there can be only so many winners and/or losers. So, you might want to save your spray until the end and then jump onto it quickly yourself, for example.
 
I ran a contest over a year ago for creating a new Jail Game, and from that we got 'Hide and Seek'.

Cyanide, these ideas of yours are great, and I hope people can get a chance to play them, and even make more.

With that said I have no hesitation in revitalizing my old contest and award to you it's prize of 50 000 CC payout.

If anyone else can impress me with new jail games, I may reach out again....


Good Job!

-Thundr
 
I ran a contest over a year ago for creating a new Jail Game, and from that we got 'Hide and Seek'.

Cyanide, these ideas of yours are great, and I hope people can get a chance to play them, and even make more.

With that said I have no hesitation in revitalizing my old contest and award to you it's prize of 50 000 CC payout.

If anyone else can impress me with new jail games, I may reach out again....


Good Job!

-Thundr

You mean for Counter Terrorists 'Kill any Ts you see' or from the Terrorists 'Hope you get a gun and are able to rebel' days?
 

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