I like the bombsite maps, it adds variety. Makes it fun to rebel as a T, gives you a set mission, and for the Cts it makes it challenging, and I like challenges.
I would like to see the Ts having a chance against the CTs opening fire when the bomb has been planted. I do not know if this is possible to be coded, but ill shoot it your way and you decide.
Is it possible that when the bomb is planted, the Ts get Glocks? Compared to a M4 its not that powerful, but can be used right if you know how. Then, Cts would think twice about mowing down the Ts and go for the bomb instead.
Also, it would seem more fun to get a gun and have something to do, then roam aimlessly like a fish in a barrel trying to dodge CT gunfire and deflect bullets with your knife
Second idea. Make the bomb located somewhere on the map instead of spawning with it. Nothing sucks more then cells opening and your wanted because the bomb went through vents and planted before you could shift walk out backwards. You got to give everyone a chance to hide.
Cool thread, great ideas in here
-DOOM