I guess my general quarrel is that valve releases all these new weapons and it waters down the experience. I think the should shift their thoughts from the +/- the new item has to that plus what edge does it take from the foes. A Hulong would set a close range spy/scout on fire for example
The fire really isn't a big deal.
I guess my general quarrel is that valve releases all these new weapons and it waters down the experience. I think the should shift their thoughts from the +/- the new item has to that plus what edge does it take from the foes. A Huo Long would set a close range spy/scout on fire for example
This ^
As a spy, I just jump over the fire.
Also, as a soldier, I too see heavies as an easy target. I can rocket jump away in the time it takes them to rev up, if they're right there. If they aren't, four rockets from around corners or far away can usually kill a heavy.
