- Joined
- Feb 28, 2010
- Messages
- 2,292
So, I decided to waste my first period today browsing the web, and I came upon my third site: the EdgeGamers Battlefield Division. Look, guys, I'm not here for another blame game, but we're suffering.
Take a look at our forums, for example; I'm hard-pressed to find a post that isn't about the servers, members leaving/returning, or a game that isn't Battlefield (yes, I'm only adding to it, I know). In my opinion, reving the forums and making this place fun will significantly improve turnout to events, as well as server filling.
Battlefield has been out for a year now, and while I still enjoy the game, it's starting to grow weary on me. Personally, I believe the game could have had much better design to begin with, and it could have prevented some of the issues we're experiencing now. Overall, PC patch support has been terrible (other than DLC releases), with bugs from day one remaining in the game. Many maps are too focused on one style of play, and it just isn't fun, as in Armored Kill: you better hope your vehicle isn't destroyed, or you'll be running around for quite some time. Sadly, the same goes for many base maps, and the only way to avoid it at this point is to play Close Quarters or City Maps. Hopefully Aftermath can bring change to this, but I refuse to get my hopes too high as I have in the past.
Also on the note of maps: our server configurations seem destined to fail. Because we're a larger group, we also have a wider variety of interests. Unfortunately, we also have to support other games, and thus Battlefield itself cannot sustain six or seven servers as in some communities. As a result, the division ends up with two or three specialized servers, and the past examplifies the failure in this method. Most recently, our full rotation has been hugely successful - because it includes something for everyone. Granted, I still pub on some Metro or CQC servers, but for the most part I can play a few enjoyable games on our server. If we can sustain both a hardcore and normal full rotation, I believe we'll be in good shape.
Moving from there, I'd like to mention activity, one of the major groups of posts in the division. When I look at the forums or Ventrilo, we just seem dead. I, for one, have picked up a lot of extracurricular activities this year, and simply don't have as much time to game, and this is exactly why we need recruiting. A division doesn't sustain the same members from year to year; for that matter, a division may not have the same people from month to month.
Recruiting has always been an issue for our division. Apart from a few excellent, overachieving individuals, we recruit very few people, or rather, retain very few recruits; back in the day, even my retention wasn't much. When you recruit a player, your first actions should be getting them active on the forums/introducing themselves, joining Ventrilo, and helping them get to know the division. Also, set them on a path for promotion by teaching them the rules and helping them enforce them. If a person recruits five people, then all of them recruit five, and all of them five, and again, that's 625 recruits, stemming from one person...those recruits, if they were all online at once, would nearly fill ten servers. I'm happy to offer recruiting advice. Honestly, there isn't much to it. Just shoot out a message in squad chat, asking how they like the server, if they'd like to join; be polite about it and keep in mind the element of fun.
With our current members, I often see a rift. Far too many people just can't seem to get along with others, or have tempers, or rage too frequently. Admittedly, there are people in our division who I don't like, and I think I'm a pretty agreeable guy; however, I still have to respect them and their preferences. We're a team, and we don't exist without everyone playing their part.
So get out there, Battlefield division members. Get out on our servers. Get together, have some fun, make some jokes, meet some new people, and let's relive the glorious days of old, shall we?
Take a look at our forums, for example; I'm hard-pressed to find a post that isn't about the servers, members leaving/returning, or a game that isn't Battlefield (yes, I'm only adding to it, I know). In my opinion, reving the forums and making this place fun will significantly improve turnout to events, as well as server filling.
Battlefield has been out for a year now, and while I still enjoy the game, it's starting to grow weary on me. Personally, I believe the game could have had much better design to begin with, and it could have prevented some of the issues we're experiencing now. Overall, PC patch support has been terrible (other than DLC releases), with bugs from day one remaining in the game. Many maps are too focused on one style of play, and it just isn't fun, as in Armored Kill: you better hope your vehicle isn't destroyed, or you'll be running around for quite some time. Sadly, the same goes for many base maps, and the only way to avoid it at this point is to play Close Quarters or City Maps. Hopefully Aftermath can bring change to this, but I refuse to get my hopes too high as I have in the past.
Also on the note of maps: our server configurations seem destined to fail. Because we're a larger group, we also have a wider variety of interests. Unfortunately, we also have to support other games, and thus Battlefield itself cannot sustain six or seven servers as in some communities. As a result, the division ends up with two or three specialized servers, and the past examplifies the failure in this method. Most recently, our full rotation has been hugely successful - because it includes something for everyone. Granted, I still pub on some Metro or CQC servers, but for the most part I can play a few enjoyable games on our server. If we can sustain both a hardcore and normal full rotation, I believe we'll be in good shape.
Moving from there, I'd like to mention activity, one of the major groups of posts in the division. When I look at the forums or Ventrilo, we just seem dead. I, for one, have picked up a lot of extracurricular activities this year, and simply don't have as much time to game, and this is exactly why we need recruiting. A division doesn't sustain the same members from year to year; for that matter, a division may not have the same people from month to month.
Recruiting has always been an issue for our division. Apart from a few excellent, overachieving individuals, we recruit very few people, or rather, retain very few recruits; back in the day, even my retention wasn't much. When you recruit a player, your first actions should be getting them active on the forums/introducing themselves, joining Ventrilo, and helping them get to know the division. Also, set them on a path for promotion by teaching them the rules and helping them enforce them. If a person recruits five people, then all of them recruit five, and all of them five, and again, that's 625 recruits, stemming from one person...those recruits, if they were all online at once, would nearly fill ten servers. I'm happy to offer recruiting advice. Honestly, there isn't much to it. Just shoot out a message in squad chat, asking how they like the server, if they'd like to join; be polite about it and keep in mind the element of fun.
With our current members, I often see a rift. Far too many people just can't seem to get along with others, or have tempers, or rage too frequently. Admittedly, there are people in our division who I don't like, and I think I'm a pretty agreeable guy; however, I still have to respect them and their preferences. We're a team, and we don't exist without everyone playing their part.
So get out there, Battlefield division members. Get out on our servers. Get together, have some fun, make some jokes, meet some new people, and let's relive the glorious days of old, shall we?






















) meaning we could fill or substain our servers sooner/longer this should be core times off recruiting.

