New AFK Managment

spidEY

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Joined
Sep 3, 2008
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After weeks of fiddling and trying to resolve the big issue of having too many AFK players on our TF2 servers, I think we pretty much hit the nail on the head. That's right folks, admins are no longer required to monitor players for being away. We now have an intelligent system in place that takes many things into account when determining if the player is AFK, and takes action accordingly.

If you are AFK:

  • Being assigned on a team gives you 5 minutes to respond before you get moved to spectator. A chat notification will get displayed to you one minute before any action is taken.
  • If you are already in spectator, you have 3 minutes to respond before you get kicked from the server. A chat notification will get displayed to you one minute before any action is taken.

The system will start moving people to spectator when there are 4 or more players active. Any kicking from spectator occurs when there are more than 20 people on the server. Admins are immune from kicking.


FAQ

Q: I thought we didn't like having automated systems in place. What is this black magic?
A: TF2 servers are receiving way too much traffic and with the high amount of servers we have (and even more in the future), it's going to become tougher for admins to battle AFKs. A lot of times you'll see a server that is full of pubs, especially in the off hours and this is where the complaints originate. This system will ensure that inactive players don't take up our precious slots.

Q: Dude, I get kicked from the server as soon as I join a team. What's up with that? I told you this isn't a good idea!
A: This was an issue with the previous version of the plugin and it has been resolved.

Q: So like, I don't have to deal with AFKs anymore? It's going to solve itself with magic?
A: Yes!

Q: Can I still kick people for AFK if the plugin isn't working fast enough?
A: Please don't. Instead, give people the fair time to respond. If they are AFK, the plugin will deal with it.

Q: Are you going to remove the ability for admins to deal with AFKs?
A: sm_showidle command is no longer available for use. If you find an admin that's been sitting in spectator for a very long time and the server is full. Feel free to perform sm_checkafk on them.

Q: You should totally check out spidEY's profile.
A: Wait, that's not a question...
 
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Thanks spidEY! You truly are our amazing superhero!
 
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Yeah, I was wondering about the admin immunity.

Oh well, I guess I'll have to rebind f3 to something else. What's the command for the confirmation key to go to another server using the !servers command? I know it's f3 by default, but I don't know how to reset it.
 
The Team Fortress 2 division!
Leading innovation! Thanks spidey making life in eGO that much better.
 
I've already had the pleasure of being kicked several times by the new system, and I must say it is quite efficient!
 
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