Nuclear Winter - DoD:S Weekly Event (03/13/2013 -- 9pm Eastern)

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Nuclear Cowboy

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Wednesdays -- 9:00PM Eastern​


The regular Axis and Ally forces have continued their fight at the hotly contested Kalt (Runnin' the Sewers of Kalt -- 8:00PM Eastern), but the real fight for the fate of the world continues behind the scenes.

After the nuclear war between the Axis and Allies, the sun remains hidden in most parts of the world. You and a small contingent of special forces must do anything possible to assist your country and finalize a worldwide peace.

The details of the event will change each week depending on the outcome of the previous week's battle. If peace is finalized, humanity can begin again in the few areas of the world where the sun still shines. Missions and maps may change each week, but most missions will be on winter/snow/dark maps.

The Axis successfully escorted their scientist to the safe house and he has successfully created a device to counteract the Fallout Fixing Device of the Allies (the Axis device is called the Fallout Fixing Device Unfixing For More Fallout Device, or FFDUFMFD for short).

Week 6 Mission:

The Axis have travelled to the test area for the Fallout Fixing Device. This area is sunny and clear, unlike most of the rest of the world. They must now reach the Fallout Fixing Device and setup the Fallout Fixing Device Unfixing For More Fallout Device. This means capping out on a large, sunny, and beautiful map. At the end of the event, the team with the most capouts wins.



Fight to Save the Fallout Fixing Device or Fight to Destroy it With the Fallout Fixing Device Unfixing For More Fallout Device!​
 
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