I'm Trying to Make a Rediculous Map

DoctorMudkipz

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Jan 25, 2012
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The title explains it ALL! I figured out Hammer! So I began creating a completely dumb hostage rescue map. So far it's coming together well. I have the area where the hostages are supposed to be taken and the spawns. It's just a big open room as of now. Pics below on this wierd map. It might seem simple at first but it really won't be. If you guys don't want this here either lock it or move it please. I will understand and start using player blogs to blog updates to this.
Pics(These were taken in while in Hammer itself)

CT Spawn
CTSpawnHammer.jpg


T Spawn
TSpawnHammer.jpg


Main Room
MainroomHammer.jpg


Second Floor
SecondFloorhammer.jpg


Hostage Rescue Area
HostageRescueArea.jpg


I do still need to add the hostage area trigger and such. Also STAIRS! Anyway, tell me what you guys think so far. Although it's just a big open room. The buy areas are already set up.
 
main room and second floor look empty. add some couches or boxes
 
main room and second floor look empty. add some couches or boxes

the pics are pretty early. i was just puttin basic things in. What makes it hard(when i update pictures) is that the hosties are completely confused(nav mesh maybe?) so the ai has no idea where to go, so having to kill one maybe neccessary due to a bottleneck point in the map. I broke rules and made only one way to get upstairs. :)
 
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