Likes, dislikes

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aww I completely forgot about the emp nades. Toss alot of ammo bags in one place, chunk a nade, instant KABOOM!
 
i know i'm not gonna care about any bad things because i waited soooooo...(goes on) long for this but from i saw: no rocket in pyro is nice and the sniper view is better for players bad for snipers(which i like :D)(sorry MoP)
 
I love how refined everything is. All the maps are under the greatest design scrutiny.

I dislike um, well nothing.
 
setup time is way too long it should be 30-45secs max
but everyting else is great
Eire.32
 
The game is great, but im curious to see how the game handles when put into a cal setting. When and if there will be new maps. Once clans start assembling teams specifically for each map and part of the map will it still be fun or will it truly boil down to skill and team setup. I think it can go either way, some maps like granary i think that if you had both teams setup the same regardless of skill it will come down to luck. One thing i loved about cs/css most of the time it was totally skill based. But until i see two teams of organized and well communicated team go head to head i will really never know. Because now when you play on some pubs you can have the best players ever but if your team layout is retarded your going to lose regardless.

Sorry for the rambling maybe ill be able to better voice my thoughts in discussion. Im sitting in marketing bored dumb so forgive me.
 
I dont see why everyone likes 2fort. I do well on every map, but I have no idea what to do on it. Nothing seems to work. Something's missing. There's only 1 way to the top level unless you're a scout, and the tactic for both sides is to fill that area with 5 sentries. It just needs another route to the top, or something.

Also the sentries need to be a little less accurate.

Other than that, Its great. I havent noticed any crazy exploits yet, or fundamental flaws. It plays well overall, and is crazy fun.
 
Is it just me or do ALL of the classic maps seem really congested? Well, 2fort, and dustbowl just seem really small to me. Especially well.
 
i love all of it so far...jsut takes me a long time to load the server...
 
i like the animation and gameplay... the only dislike i have so far is i havent seen a machine gun other den the heavy guy. and i miss my sprint and map =[
 
Hmm I really like the game a lot, but I think they should nerf the sentry guns just a bit like MeinKamphy said, and I think rocket jumping should do a bit less damage to the soldiers. Other than that the game seems very well balanced to me!
 
I still think the pyro's reach needs to be way farther.. Not extremely, but noticeably changed.
 
I agree about the pyro distance, it really needs to be increased.

What happened to giving people the virus as a medic? that was one of the funnest part of being a medic.

Needs grenades and demo packs.

spy definitely needs feign death

other than that i love it. cant wait to buy it myself!
 
Grenades guys? Awww come on :P

In the developer commentary, they say the biggest thing they did was remove nades. Once they removed nades, the game was 10x as fun. Which is good, because nade spam sucks!

And if you absolutly MUST have nades, use the demoman. He not only has them, but he launches them
 
No nades= Good
No feign Death= Bad :(
Currenty SG's= Good. Takes only one rocket to kill per level. Lvl 3 is the only formidable one too, yet it can be easily taken out with teamwork. If they were underpowered, who would be an engineer then?
 
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