- Joined
- Apr 6, 2013
- Messages
- 598
With the blessing of the potentates, namely Q-Tip and Megs, I've come up with a new weekly event to fill the hole on Monday nights. This one doesn't involve any zany weapon restrictions, it's purely a chance to play a normal game mode on quality custom maps that don't see the light of day on our normal servers very often!
Each Monday night at 7 pm CST on the Events Server, I'll be highlighting one custom map that I've selected from a list I've compiled over my years playing DoDS, some of them chosen for unique experiences or mechanics and others simply for the well-crafted gems they are. I'll be posting a short description and some screenshots here in the forums for each new map to give an idea of what you'll be stepping into before the event.
This will be simple to set up each week. Each night will be dedicated to the one custom map chosen, but the right is always reserved to change to a backup map if the experience has staled before an hour is up. I have a roster of maps already chosen to pick from, but I definitely welcome any and all suggestions from clanmates on the addition of fun maps you've played in the past.
This doesn't require a lot of setup from the Admin or Leadership, by design, as there will be occasional Monday nights where I won't be home from the hospital early enough to set it up. Each week's map will be chosen well in advance so that our ECs can get the server running on time.
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Monday 5/6/13 @ 7:00 PM CST - dod_causeways
We're starting out with Causeways, a traditional CTF objective map originally released as part of the Baguet Map Pack in 2009 alongside almere, wildenthal, and colonia. It centers around a crashed Allied transport plane, the anti-air batteries that brought it down, and a small agricultural villa centered around an aging church. The Axis are set on finishing the job their AA guns started by wiping out the remaining Allied forces. The Allied forces must brave a deadly briar of corn fields, barbed wire, and tight streets as they attempt to hold the town for the reinforcements beginning to arrive.





Each Monday night at 7 pm CST on the Events Server, I'll be highlighting one custom map that I've selected from a list I've compiled over my years playing DoDS, some of them chosen for unique experiences or mechanics and others simply for the well-crafted gems they are. I'll be posting a short description and some screenshots here in the forums for each new map to give an idea of what you'll be stepping into before the event.
This will be simple to set up each week. Each night will be dedicated to the one custom map chosen, but the right is always reserved to change to a backup map if the experience has staled before an hour is up. I have a roster of maps already chosen to pick from, but I definitely welcome any and all suggestions from clanmates on the addition of fun maps you've played in the past.
This doesn't require a lot of setup from the Admin or Leadership, by design, as there will be occasional Monday nights where I won't be home from the hospital early enough to set it up. Each week's map will be chosen well in advance so that our ECs can get the server running on time.
=======================================
Monday 5/6/13 @ 7:00 PM CST - dod_causeways
We're starting out with Causeways, a traditional CTF objective map originally released as part of the Baguet Map Pack in 2009 alongside almere, wildenthal, and colonia. It centers around a crashed Allied transport plane, the anti-air batteries that brought it down, and a small agricultural villa centered around an aging church. The Axis are set on finishing the job their AA guns started by wiping out the remaining Allied forces. The Allied forces must brave a deadly briar of corn fields, barbed wire, and tight streets as they attempt to hold the town for the reinforcements beginning to arrive.





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