Time for potential nightmares

Supergamer087

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Joined
Jan 6, 2013
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291
Now I have a request for you.

Go deep into the inner most regions of your imagination....depper....deeper!...that's good. Now imagine a world where Team Fortress 2 had a campaign mode...that's right it frightens you doesn't it. Now describe that campaign in the thread below...you know you want to show everyone else your amazing imaginative campaigns.
 
My companion is Death himself... And if someone doges his death stream... He throws cookies at them! :)
 
Scouts search for his mother, who actually is married to Red spy.
 
Red spy doesn't seem like the marrying type actually...
 
Tale of a sentry

How the Engineer lost his love, his hand and everything to the Spy. Now reborn with a cold fist of justice he will deliver the final blow to his mortal enemy by bring the battle field to him.
 
Heavy has a crippling addiction to burgers, which is why he is so big and fat. The campaign takes you through his adventures in weight loss, spanning through all nine classes, going from Heavy to Scout.

Is beautiful uplifting tale.
 
A war scenario, that involves all the multiplayer maps just expanded...

Also everyone would have their own story line that you would have to complete on any difficulty...
 
You play through the characters back stories finding out what made them decide to join the team.
 
A campaign pretty much requires progressively OP weapons, so it would be a bit hard to do it with what we have now.

I've actually wondered this for a long time.

Maybe, a playthrough where you decide on your class at the start and the story's end changes depending on which class you choose, i.e. relevant to that class.

It would show the team's backgrounds and stuff. I can't think of a good storyline, though.

EDIT: or they could just copy the anime storyline.

TF2_Anime_Wallpaper_1200x750_by_NaguraNaki.jpg
 
It makes sense for a campaign to go through the background of each character. If anything, I'd want it to either follow the comics, or be an original version of how the team "gets together". Like an origins. The TF universe already has that set up, and the team is just mercenaries being hired.. but you could always show backstory on how that happened. Be interesting to see the characters as kids or something, and see Sniper with a slingshot or Heavy with a rubber band gatling gun or something. Iono. You know.
 
The story from 'Make a RED outta You'

Actually, who would like to team up to make something like that ( TF2 Campaign ) in UDK, Unity, or the Crytech engine?
As soon as my laptop starts working again
 
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You are hatticus you are a neutral civilian who must watch the horrors of millions of hats being destroyed and you can do nothing to stop it
 
Lawl lawl lawl. In some sense a storyline makes sense but on the other hand....Shooting things without having to think of the consequences until a demoman blows you up is fun
 
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