bf3 all pop server - basecamping issues

my new theory to counter basecamping, grab a skill cannon, game changer, pro cannon or scrub cannon
 
It does get frustrating when you are all capped and on the loosing team being base camped. There is no way around it. It happens a lot on normal mode. Due to the fact its hard to kill someone. That's one reason I hate normal mode. BTW where did the HC server Go?!?!

About mortaring into the uncap I would have to say that's not allowed period. Just like any jets or helicopters flying in and attacking the uncaps is not allowed. Or the way I interpret the rules they are not allowed.
 
So what you're saying is.. it takes more skill to kill someone in normal because instead of some random spray killing them you have to actually aim and know how to use your gun.

Thank you, Onslaught. That was a really nice compliment to see first thing in the morning. :)

Add me on Battlelog so we can game sometime.

-Yes, I know that's not what you meant. :p
 
It happens a lot on normal mode. Due to the fact its hard to kill someone.

Im not sure what you trying to say here..in hardcore it still is the same issue. IMO Normal takes much more skill as you need to consistent with you aim, while hardcore you spray couple bullets and the guys is dead.
 
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Please dont argue over normal vs hardcore and their "skill" level.
It is endless, hopeless and OFF topic
 
Please dont argue

Why does it have to be an argument? Why can't it be us taunting him in a friendly manner? Or maybe we are calling him out like in an old western and we're going to have a hardcore VS normal battle in which we first play normal Karkand TDM and then play hardcore Karkand TDM to see if it actually makes a difference.

Think of all the potential awesomeness that could have come out of it but no.. you labeled it an argument and now I have to apologize.

Dear Onslaught,

Today I learned that sometimes people misinterpret what you say on the internet and that can lead to hurt feelings. It was never my attention to upset you but rather share a moment of comradery and taunt you in a friendly manner. I'm sorry if anything I said had a negative affect on you but knowing is half the battle. Thus I remember the first time I played on an eGO server. You were a very special person to me then because I ran up behind you and knifed you. It was very funny and even Mastermined loled. So as you can see you will always have a special place in my memories... and so will your dog tags.

your friend,
Hexi.. who's acting crazy.. cause I'm that bored.
 
First off it was not my intention of starting any debate or argument over normal vs hardcore.

Secondly I was just stating that this doesn't happen too often in hardcore due to the fact that its easier to kill people and vehicles so you don't get camped as much. Now that's not to say it doesn't happen at all on a hardcore server. It does happen but it usually happens when the "skills" of the teams are way off balance. When it does happen its easy to recover because you can fight your way out.

Hexi no probs if you have ever played with me on vent and on the normal server you have probably heard me complain about normal mode.

Seems I just cant kill anybody on normal mode to save my life.. cuz I always end up dead
 
Woohooo another Plug-in that most likely isn't going to work and will lag the server!
 
well if these ppl werent shot first they are not supposed to shoot into the enemy uncap.

but aside from that even kicking a few of the winning team usually barely helps the losing team. being allcaped is a pretty complicated problem, if thats what you want to call it. of course we all like to win and you can bet our pubs do want to win too. as an eGO member its always a nice thing to switch to the losing team and help but i personally wouldnt expect someone to always do it. i wouldnt want to do it every time myself as it is not that much fun to be stuck in spawn and leaves a demotivating feeling.

balancing good players on the other hand may want to make them leave because the fall from doing good on the winning team and being switched to the losing team (sometimes when the round is almost over) is quite big and as stated before players dont like that much. balancing/scrambling the rounds after they end may be a nice thing. its not always a bad thing playing against your friends. you can always see it as some kind of competition, adds a small funaspect especially when you are hanging out on vent at the same time.

if there are any good surrender plugins out there we should just have it with an balancing/scrambling plugin so teams are being mixed up as well.

Honestly, I think you have one of the best analyses in this thread Sajora. However, while for eGO members being in Ventrilo and on opposite teams may be entertaining, some pubs may not like that so much. Would it be possible, though, to switch the best squad from the winning team and the worst squad on the losing team after an unbalanced round (measured by ticket count for Conquest and ticket count/time for Rush)? That way, all public squads remain intact, but a significant change is made to balance.
 

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