[.:Exploiting/Spawn Killing In Gravel Pit:.]

Shibby

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Sep 19, 2007
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I have been summond by GardenGroveVW to ask this question on this very forum....

Hey guys, As i was starting the servers this morning i got down to the #3 server as that last server to get seeded (Gravel Pit) and i was playing all morning with a recruit whom was able to get an engineer up on the balcony level of the team that gets trapped in the spawn for 30 seconds before the game starts, usually the spot only the scouts, rocketeers, and demoman can get to, he built a dispenser followed by some other legistics in order to get him self up there and then placed a sentury right outside the door leading to the split balcony, everyone leaving it was killed over and over, because even though regular players aren't able to kill through the invisible wall seperating the spawn area from the balcony, a sentury is, so basically the question im asking is if it is some sort of exploit to do all the stuff he did to get up there and build a sentury, or if its spawnkilling because incredibly he's killing ppl in the spawn while the game is proceeding? I approached GardenGroveVW this morning and he told me to post a thread on it... I'm just looking for an answer whether or not it is aloud... thanks
 
Personally, I'd say it should be allowed. Why would the developers allow climbing ontop of sentries/dispensers if they didn't want them to climb onto things. Although it may be a cheap tactic, I think it should be allowed.
 
Everything sounds good to me except for

"because even though regular players aren't able to kill through the invisible wall seperating the spawn area from the balcony, a sentury is"

Probably not intended. I personally would consider that an exploit. If he was not able to shoot through the divider I wouldn't have any complaints.
 
yeah thats exactly what we've been debating, if the barrier is able to keep out the sentury fire then there is not problem ..
 
If the SG is shooting through something that all other weapon fire does NOT pass through? I'd consider that an exploit.
 
Right, I didn't see the sentry breaks the barrier part. That needs to be fixed, once it does I think it should be allowed.
 
Oh yeah, as long as he got up there without exploiting a clipping bug, more power to him.

But if the sentry is shooting through a barrier? Yeah. Bad bad bad.



Mean old engineers.
 
i hate spawn camping but it is not against the rules unless i'm missing something is it breaking a barrier,
Eire.32
 
After testing this on another server I have conclued:

When an enemy sets a sentry up near the spawn it glichs the door barrier to disallow Stickys to go throw from the spawn.
When there is no sentry near the spawn it allows stickys to go throw the barrier without a hitch.

I think we have here a bug, sometimes it does allow stickys throw the door barrier from the spawn when a sentry is setup near the door.
 
My question is (and i havnt played much) can the sentry shoot you as you appear / spawn? This has long since been the rule on the dod:s site, since logging grenades into spawn or shoot people who havnt quite made it over the spawn hill can be acceptably killed - you are not allowed to camp anyplace where you can see the players first spawn. This perhaps seems like a rule that may apply here.
 
yup, all we can really do is wait for council to review our findings and make a final decision on the case...
 
I don't see it as being that troublesome. There must be a clear line of sight for a sentry to be able to shoot anyone, and that means that anyone on the other team can shoot it. A demoman could've easily, EASILY done some strafing to lob some stickies over there, and blown it to bits in 5 seconds.

Like GreenMonkey said, if it you can spawn without a hitch giving you a chance to fight back, I don't see a problem with it.

Edit: After reading the other thread, it seems that the problem is not a spawn killing sentry, but rather the fact that it disables the players ability to shoot from the inside of the barrier out as they should be able to, particularly with demoman stickies.

I assume this will be fixed by Valve soon enough.
 
I was playing on the servers earlier today, and some Engineers found a way (exploit) to hide their resources under control point C, preventing us from getting in unless disguising as a Spy, and even then, you couldn't get far.
 
I'm amazed he was able to build all the hardware involved to get up there and get a sentry up in the ?30 second? setup time. I hardly have time to run to the A or B site in that amount of time. Maybe I'm misunderstanding...to me that sure seems to be the exploit.

Hmmm...

1) Spawn
2) Run to Point A/B? Not sure which we're talking about.
3) Build dispenser under ledge.
4) Get more metal.
5) Jump on to ledge from on top of dispenser.
6) Build Sentry.
7) Get more metal from dispenser...
8) Ugh...my head hurts...all that in 30 seconds???

Plus, I'd grab me an eGO buddy, medic up, let the sentry get us to uber, then run out and waste it. Or just not use that exit, head out towards the other cap point.

I think I'm completely missing something here...
 
Hi there, that was me that really started this post in the first place, I was the one biulding the sentrygun near the spawn and how I did is quite simple really.

Step 1: Spawn run to B(Faster B )
Step 2: Build Despencer under the ledge and keep hamering untill biult
Step 3: Once the Despencer is biult just get enough metal to biuld a SG from the despencer should only need 25m which takes 1 second
Step 4: Jump up and begin biulding Sentrygun takes aprox 4 seconds to biuld it mabey more, more your your not hammering it
Step 5: Hope they went A first and guard the Sentrygun with your life
Step 6: Once your in the clear and SG is still up grab more metal from Despencer, by then you'll have enough time to grab 200m (metal) and upgrade the SG. Then guard and repeat Step 6 untill fully upgraded.

Note: When you kill someone respawn time is 15 seconds for them you have plently of time to grab more metal.
Also note: Total time of this to be done is under 60 seconds. 60 seconds is the setup time when starting a new round.
 
I was talking to garden about this after you told him and he asked me if I thought it was a exploit. I dont think it is an exploit people can get around it and only the engineer can jump on that dispenser. If thats an exploit then having demoman jump up there and put sticky bombs at the exit of blue spawn should but that isnt I do not think it is a major problem I have not seen it done nor have I heard any complaints about it. also an easy way to defeat the dispensere is having an ubercharged demo or soldier to destroy because I know people spam the uber before the level starts and that is a legit tactic
 
The rule is, if they move after they spawn, they're fair game. Whether or no there is an invisible wall doesn't matter. A demo and lob grenades at the sentry if he so wishes.
 

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