help w/ map ideas

theraineydaze

Active Member
Joined
Oct 6, 2007
Messages
314
cp_waterfalldrawn1.jpg

cp_waterfalldrawn.jpg

sorry i draw like im seven but ideas could be nice and theres gonna be more Control points
 
I like it so far Gordon, like I said in steam, it'll be good with a hydro look and King of the hill! D:
 
Haha, probably, but I still do want to do a KOTH map someday D:
Still, your map will rock as CP, really like the concept so far, gotta learn how to get water to work better if I attempt to make it though, me and water in hammer don't mix too well. -_-
 
I recommend like having there be rocks so the attack team cannot go down waterfall during setup to make it more beliviable

and when setup is over have them crumble or sumtin or make a secret door =D
 
A couple things I thought about last night about your map, you might want to split it up into part, as it is right now, its a very big open map with lots of water, 2 things that are going to cause HUGH fps hits on their own, mixed together its gonna be a VERY laggy map (It'll also be an hour plus compile time for the map). You should make them going into caves with one or two entrances each to the next area, or just have have ALOT of fog on the map.
 

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