Event Server

Captain

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Joined
Dec 28, 2012
Messages
535
What if we threw a votemap on it and put it on hardcore. I would dropbox this but I want to hear other people's opinions on this.

The event server is currently 24/7 online 0/32 players. I would like to see some event ideas aswell.
 
I put this in the drop box a while ago, I think a few others had the same rough idea.

BF3: EOD Hide & Seek Event!

Map: Tehran Highway
Server Settings:
- 4 Flags
- No Killcam
- No Health Regeneration
- (add additional settings if needed)

Objective:
- Both Teams Have 60 Seconds To Find An Appropriate Hiding Spot (Accessible By EOD Bot)
- After 60 Seconds Players From Both Teams Will Deploy Their EOD Bot While Remaining Stationary At All Times
- Players Will Remotely Advance Their EOD Bots To The Enemy Side Of The Map In Attempt To Locate Enemy Engineers And Kill Them.
- After 5 Minutes The Round Will End And Whichever Team Has The Most People Alive Wins. If Your Team Kills All Enemies You Also Win The Round.
- First Team To Win 4 Rounds Will Claim Victory!

Rules:
- No Spotting Enemies At Anytime
- No Hiding Past The Middle Highway
- No Re-Deploying After Being Killed
- No Movement Is Allowed By Any Player After The 60 Second Countdown Is Up
 
I put this in the drop box a while ago, I think a few others had the same rough idea.

BF3: EOD Hide & Seek Event!

Map: Tehran Highway
Server Settings:
- 4 Flags
- No Killcam
- No Health Regeneration
- (add additional settings if needed)

Objective:
- Both Teams Have 60 Seconds To Find An Appropriate Hiding Spot (Accessible By EOD Bot)
- After 60 Seconds Players From Both Teams Will Deploy Their EOD Bot While Remaining Stationary At All Times
- Players Will Remotely Advance Their EOD Bots To The Enemy Side Of The Map In Attempt To Locate Enemy Engineers And Kill Them.
- After 5 Minutes The Round Will End And Whichever Team Has The Most People Alive Wins. If Your Team Kills All Enemies You Also Win The Round.
- First Team To Win 4 Rounds Will Claim Victory!

Rules:
- No Spotting Enemies At Anytime
- No Hiding Past The Middle Highway
- No Re-Deploying After Being Killed
- No Movement Is Allowed By Any Player After The 60 Second Countdown Is Up

cant you just turn spotting off? Also. I think it would be a better idea to hide the EOD bot while you stay on your spawn. Note that this would need to add more time to the count down but you wont be able to get into hidden spots that EOD bots cant get to
 
While I love the idea, it's a bit of a double-edged sword; on one hand, 90% of the time we'd have an extra server to fill/spread the word/recruit, but on the other, all pubs would have to be kicked whenever we chose to host events, and with server downtime many pubs may choose to leave behind the server entirely.

1. Hide and Seek: Optimally, this event could be played on Conquest Assault with 16-32 players, allowing more variation of space in less time. On one team, every player will be Recon, and will hide their TUGS somewhere on the map. After a period of 1-5 minutes, the other team will be sent to infiltrate and destroy all the TUGS on the map. The Recon team would be limited to knives (no nades) and the attacking team would be limited to pistols and knife, again without nades.
2. Revival of Death Race and Zombie Mode
3. Parkour/Ninja Warrior: Self explanatory based on knowledge of the sport/show referenced in the title. Multiple presiders would be necessary to ensure there are no cheaters or there could be "retry routes" that players could use if they fell off the particular path. A good map for this would be Canals TDM or potentially Kharg TDM with all the containers; also a similar "Mountain Climber" event for Damavand? Also, guns allowed? TBD.
4. Air Superiority-themed event
5. Just Chillin' (Like a Villain) in Ventrilo Nights
 
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