Jail plugin ideas

waffles!

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Jan 8, 2011
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362
Ok, so I believe this idea has been tossed around some but I feel like bringing it up again, what about offering discounts with the purchase of permanent skins? For instance, if you have the perm flash skin you can get speed at 50% off or something like that, we could just get creative. I think it would be added incentive and a lot more fun to purchase a perm skin. Just an idea, let me know why y'all think.

waffles!
 
I dont like it, credits already op as it is, adding in a discount for people who spend 1000 credits for a skin makes it even more unfair for new players
 
I dont like it, credits already op as it is, adding in a discount for people who spend 1000 credits for a skin makes it even more unfair for new players

Yup. What we need are some CT-centric awards that well give some peace and balance to the Jail Force.
 
CT Awards:

Ability to reduce T armor by half, 3/4ths or completely;
Ability to reduce T speed by 1/4th, 1/3rd;
Ability to block Ts from using primarys for (x) amount of seconds;
Ability to block Ts from using secondarys for (x) amount of seconds (cant stack with previous);
Ability to boost all CTs health by 25,50,100, for that round cant stack with other HP boosts;
Ability to regenerate armor by 20/min,30/min, 50/min for that round;
Ability to find missing Ts by beacon for 30sec,1min,2min;
Ability to block Ts from receiving credits for 1,2,5 minutes when they kill a CT;
Ability to mark Ts as rebels (only works for those who've attacked,killed) in a Red Color for 1,2,3 minutes;


Or just completely scrap the shop, rebuild it and plan out pros, cons, strengths, weaknesses of each ability, award, whatever.
 
CT Awards:

Ability to reduce T armor by half, 3/4ths or completely;
Ability to reduce T speed by 1/4th, 1/3rd;
Ability to block Ts from using primarys for (x) amount of seconds;
Ability to block Ts from using secondarys for (x) amount of seconds (cant stack with previous);
Ability to boost all CTs health by 25,50,100, for that round cant stack with other HP boosts;
Ability to regenerate armor by 20/min,30/min, 50/min for that round;
Ability to find missing Ts by beacon for 30sec,1min,2min;
Ability to block Ts from receiving credits for 1,2,5 minutes when they kill a CT;
Ability to mark Ts as rebels (only works for those who've attacked,killed) in a Red Color for 1,2,3 minutes;


Or just completely scrap the shop, rebuild it and plan out pros, cons, strengths, weaknesses of each ability, award, whatever.

o_O Who are you and where have you been? :blink:

That aside, I like these ideas..except for the armor regen, credit-block, and somewhat the beacon-finding-T.
 
I've always been here.

Armor regeneration doesn't really help that much, get shot in the head or foot and you'll still take a lot of base HP damage.
 
CT Awards:

Ability to reduce T armor by half, 3/4ths or completely;
Ability to reduce T speed by 1/4th, 1/3rd;
Ability to block Ts from using primarys for (x) amount of seconds;
Ability to block Ts from using secondarys for (x) amount of seconds (cant stack with previous);
Ability to boost all CTs health by 25,50,100, for that round cant stack with other HP boosts;
Ability to regenerate armor by 20/min,30/min, 50/min for that round;
Ability to find missing Ts by beacon for 30sec,1min,2min;
Ability to block Ts from receiving credits for 1,2,5 minutes when they kill a CT;
Ability to mark Ts as rebels (only works for those who've attacked,killed) in a Red Color for 1,2,3 minutes;


Or just completely scrap the shop, rebuild it and plan out pros, cons, strengths, weaknesses of each ability, award, whatever.

You don't play jail!
 
Those are nice Rogue!

I like things like Force all Ts weapon drop and stuff too. o:
 
CT Awards:

Ability to reduce T armor by half, 3/4ths or completely;
Ability to reduce T speed by 1/4th, 1/3rd;
Ability to block Ts from using primarys for (x) amount of seconds;
Ability to block Ts from using secondarys for (x) amount of seconds (cant stack with previous);
Ability to boost all CTs health by 25,50,100, for that round cant stack with other HP boosts;
Ability to regenerate armor by 20/min,30/min, 50/min for that round;
Ability to find missing Ts by beacon for 30sec,1min,2min;
Ability to block Ts from receiving credits for 1,2,5 minutes when they kill a CT;
Ability to mark Ts as rebels (only works for those who've attacked,killed) in a Red Color for 1,2,3 minutes;


Or just completely scrap the shop, rebuild it and plan out pros, cons, strengths, weaknesses of each ability, award, whatever.

I like these.

You don't play jail!

Less QQ and more plugin plugin

Those are nice Rogue!

I like things like Force all Ts weapon drop and stuff too. o:

Another good idea.

What about an award reset which deactivates non-cosmetic or non-silly rewards? It should cost alot of credits though like 2000 credits.
 
Last edited:
CT Awards:

Ability to reduce T armor by half, 3/4ths or completely;
Ability to reduce T speed by 1/4th, 1/3rd;
Ability to block Ts from using primarys for (x) amount of seconds;
Ability to block Ts from using secondarys for (x) amount of seconds (cant stack with previous);
Ability to boost all CTs health by 25,50,100, for that round cant stack with other HP boosts;
Ability to regenerate armor by 20/min,30/min, 50/min for that round;
Ability to find missing Ts by beacon for 30sec,1min,2min;
Ability to block Ts from receiving credits for 1,2,5 minutes when they kill a CT;
Ability to mark Ts as rebels (only works for those who've attacked,killed) in a Red Color for 1,2,3 minutes;


Or just completely scrap the shop, rebuild it and plan out pros, cons, strengths, weaknesses of each ability, award, whatever.

Just 2pro.
 
Really, no more ideas okay...

Ability to medic a teammate (CTs only) would allow instant or over time heals in case they were far away from the healing center. Wouldn't be a lot just enough to make them last a few seconds longer.
Ability to cause T's with less than 10 HP to bleed out 1 HP / 10 sec only if they've killed someone. This would cause rebels to retreat to one location and be corned and possibly allow the CTs to win, but we all know that they'd loose.
Ability to overthrow the warden in case they're bad and causing havoc and not knowing what to do or not able to keep order. Then possibly a more qualified CT could take over allowing them to restore order.
Ability to spawn with 2x/3x the ammo in a clip or in reserve as some firefights last way too long.
Ability to have flashbangs as last CT. Possibly infinite but more like 3-5 at most this would give them a chance if there's too many Ts left and them have a chance at winning the round. Basically if (x) amount of Ts are alive they get flashes or ratio it where more Ts = more flashes.



That is all my good citizens.
 
Really, no more ideas okay...

Ability to medic a teammate (CTs only) would allow instant or over time heals in case they were far away from the healing center. Wouldn't be a lot just enough to make them last a few seconds longer.
Ability to cause T's with less than 10 HP to bleed out 1 HP / 10 sec only if they've killed someone. This would cause rebels to retreat to one location and be corned and possibly allow the CTs to win, but we all know that they'd loose.
Ability to overthrow the warden in case they're bad and causing havoc and not knowing what to do or not able to keep order. Then possibly a more qualified CT could take over allowing them to restore order.
Ability to spawn with 2x/3x the ammo in a clip or in reserve as some firefights last way too long.
Ability to have flashbangs as last CT. Possibly infinite but more like 3-5 at most this would give them a chance if there's too many Ts left and them have a chance at winning the round. Basically if (x) amount of Ts are alive they get flashes or ratio it where more Ts = more flashes.



That is all my good citizens.


I can see the overthrow the warden one getting out of control.
I like the flashes one though since you still need to use them right it's not an advantage right away.:thumbup1:
 
Ability to spawn with 2x/3x the ammo in a clip or in reserve as some firefights last way too long.

I like this

Ability to overthrow the warden in case they're bad and causing havoc and not knowing what to do or not able to keep order. Then possibly a more qualified CT could take over allowing them to restore order.
.

I can see this being mis-used on people who are just disliked but aren't bad wardens
 
Although I think I understand the reason behind the idea, I agree with the comments about the overthrowing warden, particularly if a group of people came in and started to abuse the store/awards such as this one - There'd hardly ever be a warden.

The rest of the ideas on that post look like good ones.
 
Limit it to one time per person per map then or w/e. I'm throwing out ideas, I seem to be the only one D:!...
 
Ability to freeze yourself for a short duration. While frozen you can't be damaged or use weapons. Like the Zhonya's Hourglass from League of Legends. If used correctly this can be used to buy time for your CT friends to get to you or for you to plan your next move. If not you could just be prolonging the inevitable.
 
U seem to be the only 1 try drop boxing your ideas like most other people then leadership might actually act on them? + Half of them awards would suck on the new jail
 
Ability to freeze yourself for a short duration. While frozen you can't be damaged or use weapons. Like the Zhonya's Hourglass from League of Legends. If used correctly this can be used to buy time for your CT friends to get to you or for you to plan your next move. If not you could just be prolonging the inevitable.

I think this would be a great idea.
 
U seem to be the only 1 try drop boxing your ideas like most other people then leadership might actually act on them? + Half of them awards would suck on the new jail

This thread was made so members can generate new ideas and modify ideas of others if they thought an idea was too overpowered, too underpowered, confusing, needed a slight change, etc.

Half my ideas suck to you, but that doesn't help in any way, shape or form. Also if you don't like them you can post ideas if you think yours are better. Until then non-constructive criticism isn't helping anyone here.
 
i put this idea in dropbox, might as well put it here, a James Bond or a Solid Snake (tanker mission) skin would be amaaaazing :D
 

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