Good News, Everyone!

Caelestis

Poster Extraordinaire
Joined
Jan 8, 2011
Messages
2,320
As promised from January's admin roundtable, we now have enabled the ability for you to see the enemy team's dead chat! No longer fear complaints that you are not being a fully diligent admin because someone on the enemy team is muttering profane things while dead! People wonder if the dead talk. Well, if they do, you'll hear them! It's like the movie Ghost but slightly more interesting!
 
Finally. No more waiting until respawning to rage at your killer.
 
Objection!
you forgot to attach a relative image, Caelestis:
Good_News_Everyone_by_martynasx.jpg
 
Now we just need the plugin that let's us high five enemies and our servers are pretty much complete.
 
Now we just need the plugin that let's us high five enemies and our servers are pretty much complete.

I haven't been on TF2 too much lately, and I don't want to derail this thread. However, if this is going to come up I'd suggest making sure that they've fixed the bug where you can get into the enemy spawn by high fiving an enemy. I don't remember all of the maps that this works on, but basically if you can get somebody from the enemy team to high five you at the gate to their spawn and they're not squared (aka they're at an angle to the gate) it'll suck you into the enemy spawn during the animation. From there you kill the guy that high fived you and are free to run rampant in their spawn even using their supply lockers. Might have been fixed already, I haven't played TF2 seriously in a couple months and it's been at least 4 months since I've seen this done.

Now back to your regularly scheduled programing. :blush:
 
I haven't been on TF2 too much lately, and I don't want to derail this thread. However, if this is going to come up I'd suggest making sure that they've fixed the bug where you can get into the enemy spawn by high fiving an enemy. I don't remember all of the maps that this works on, but basically if you can get somebody from the enemy team to high five you at the gate to their spawn and they're not squared (aka they're at an angle to the gate) it'll suck you into the enemy spawn during the animation. From there you kill the guy that high fived you and are free to run rampant in their spawn even using their supply lockers. Might have been fixed already, I haven't played TF2 seriously in a couple months and it's been at least 4 months since I've seen this done.

Now back to your regularly scheduled programing. :blush:

It's been patched for people on the same team at least. I doubt having differing teams would make a difference at all, but you never know with Valve.
 
I haven't been on TF2 too much lately, and I don't want to derail this thread. However, if this is going to come up I'd suggest making sure that they've fixed the bug where you can get into the enemy spawn by high fiving an enemy. I don't remember all of the maps that this works on, but basically if you can get somebody from the enemy team to high five you at the gate to their spawn and they're not squared (aka they're at an angle to the gate) it'll suck you into the enemy spawn during the animation. From there you kill the guy that high fived you and are free to run rampant in their spawn even using their supply lockers. Might have been fixed already, I haven't played TF2 seriously in a couple months and it's been at least 4 months since I've seen this done.

Now back to your regularly scheduled programing. :blush:

Also i believe if admin were caught doing this they would be instantly demoted and or banned as this counts as griefing (aka similar to teleport traps). I don't think we would have much to be afraid of for this. Also thanks for enabling us to see the dead talk :p.
 
Finally. No more waiting until respawning to rage at your killer.
Haha, that is so true. I would type up my rage and wait until I'm alive before hitting enter.

i'm kinda confused
So in the TF2 game mechanics you can see your own team's dead chat all the time. However, you could only see the enemy's dead chat when you were dead as well. I am not sure what was the reasoning behind this, since the enemy has team chat and could use that for calls instead.
 
Wait…

I've been able to see enemy dead chat for years…

Is this something that Os could see and now Gs can see as well?
 
Wait…

I've been able to see enemy dead chat for years…

Is this something that Os could see and now Gs can see as well?

Nope. You shouldn't have been able to see the enemy's dead chat if you were alive. I've tested this out multiple times, and it is also why admins would ask sometimes "What did you warn for?" and I'd say "My teammate swore in dead chat." The admin who asks would be on the enemy team and alive.

If you could see all dead chat all the time... well then, oey, you may want to turn off your hacks. :P
 
Wait?

I've been able to see enemy dead chat for years?

Is this something that Os could see and now Gs can see as well?

So have I...
Thirded. I don't think this is for all players, I think it's just admins. I'm not sure if G's could see it or just O's. I do believe it was something spiDEY did. Knowing him, you probably had to be an O at the time the plugin was enabled for it to work. That would explain why you new kids (Kazoo) don't have this ability.
 
Thirded. I don't think this is for all players, I think it's just admins. I'm not sure if G's could see it or just O's. I do believe it was something spiDEY did. Knowing him, you probably had to be an O at the time the plugin was enabled for it to work. That would explain why you new kids (Kazoo) don't have this ability.
Fourthed
 
I actually could see dead chat while alive until maybe a little after I got promoted to O. I never noticed that it was a thing until Kazoo told me, and I seem to remember having conversations with dead people all the time on Dustbowl.

Maybe SpidEY messed around with it, but I definitely remember this wasn't a thing when I was a G.
 
Back
Top