Hi guys,
Sorry if this has been brought up before, but is there a particular reason our Day of Defeat: Sources servers don't have auto AFK management? For example, our Team Fortress 2 servers automatically moves AFK players to spectator and then eventually kicks them for persistent idleness. I'm curious if it has anything to do with the age of this game or what the different might be, as it would save the admins a lot of time. Thanks!
Sorry if this has been brought up before, but is there a particular reason our Day of Defeat: Sources servers don't have auto AFK management? For example, our Team Fortress 2 servers automatically moves AFK players to spectator and then eventually kicks them for persistent idleness. I'm curious if it has anything to do with the age of this game or what the different might be, as it would save the admins a lot of time. Thanks!


















