Champ Design (Needs work and opions)

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Aureus the gilded

Health:
385 (+78 per level)
Health Regen:
4.5 (+.55 per level)
Armor:
13 (+3.8 per level)
Magic Resist:
30 (+1.25 per level)
Attack Damage:
45 (+3 per level)
Attack Speed:
0.625 (+2.5% per level)
Movement Speed:
335



Passive: Needs idea for this

Q- Coin Toss
Cost- 1/2/3/4/5 Gold per attack

While active Aureus basic attack deal a percentage of his maximum
gold as damage. Each attack adds a stack of coins up to ten. The
allied champion that kills the target recieves the stacks. If the
player ecaspes he receives the stacks.
Toggle: Basic attacks deal bonus magic dmg (1% of total max
money). Each attack to an champion adds a stack of coins up to
ten. If an allied kills the marked champion hes gains bonus gold
to that stacks amount. 1 Stack equals 1/2/3/4/5 gold.



W- Golden Fleece
Cost: 5/15/25/35/45 gold
Range:750

Passive: Doubles his gold per second ammount.

Active: Shields one allied champion for 15% of his total gold for 5sec. While the shield persists, the target will also gain his passive. Aureus loses his passive during this time.


E- Bag of Riches
Cost:10/20/30/40/50
Range: 800

Throws a bag of gold coins at target area then it explodes. Enemy
units are drawn to the bag. If allied units are in the bag area
when it explodes they recieve 10/20/30/40/50 gold.

150 bag area

300 drawn in area
explodes after 2.5 secs


R- Midas touch
cost: ???
Range:200

Stuns an enemy champion for .5secs dealing magic damage. they are
then slowed for 25/45/65% the slow decays over 5 secs. All damage
on this player for the duration of the slow is amplified by 5%.
Allies that attack the player receive 1% of there damage back as
gold.
 
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*POOF* He is now a Tanky support :D
Cause I like tanky supports

Passive: The Gilded man - Double gold per second. Does not work while in combat with other champions.

Q Coin toss - No stacks. Too much like draven. I hate draven.

W Golden Fleece - EDIT:: Passive: Gains protections equal to .5%/1%/1.5%/2%/2.5% of his current gold.
Active: Shields himself or an ally for 15% (across all lvls) of his current gold. Passive is lost while on CD.


E name change to 'Fool's Gold'. (enemies are foolish to go for it. get it? eh? eh?)
Give it a loong cd or a very short "taunt" effect. Otherwise its a ridiculously op initiate.

R Midas Touch (or Gilded Touch) - Turns an allies (or his) skin to gold, giving them increased armor and magic rez. In addition, light reflects off them and blinds nearby enemies, reducing their move speed and attack speed for x seconds. (This way its not a liss ult clone :P )
EDIT: And just for fun: Dying to an anemone while under these effects will grant the killer extra gold
 
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for ult? its .5secs. It supposed to be like he turns someone to gold for .5 and stuns him then they are slowed for for 5 secs as they work the gold off of them
 
and... yeah... the concept of it revolving round gold is interesting but it would lead to you buying one gold gen item, an avarice blade then full tank every game as it doesnt seem to scale with ap or ad on ANYTHING
 
It's an interesting idea for a champion, I would try to work in some kind of scaling though. I could also see a lot of ad carries raging because their support won't give away all his gold...
 

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