- Joined
- Feb 13, 2008
- Messages
- 4,489
I enjoyed it, although I think it might work better as a CTF map a la the original Badlands. I'll agree that it was a little harder to cap than I expected. There are almost too many routes to bridge to be able to successfully cover it, but I think that with enough SGs to defend point 3. Anyway, a longer time limit might be what's needed to make it a truly successful map.
Or maybe I just liked it becuase it is a good rocket jumping map.
Or maybe I just liked it becuase it is a good rocket jumping map.



















