Battlefield 4 FPS Boost Suggestions

whoflungpoo

EGO Is My Life!
Joined
Aug 26, 2012
Messages
4,717
Do you guys have any suggestions on how to boost fps? Right now, I sit around 50-60 and don't really have a problem, but would like it to be a bit higher.I have made a user.cfg file for BF4 and here are the commands I put into it:

RenderDevice.Dx11Enable 1
RenderDevice.Dx11Dot1Enable 1
RenderDevice.Dx11Dot1RuntimeEnable 1
RenderDevice.TripleBufferingEnable 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 1
WorldRender.MotionBlurForceOn 0
WorldRender.MotionBlurFixedShutterTime 0
WorldRender.MotionBlurMax 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 256
WorldRender.LightTileCsPathEnable 0
RenderDevice.ForceRenderAheadLimit 0
PostProcess.DynamicAOEnable 0

WorldRender.SpotLightShadowmapResolution 256
RenderDevice.TripleBufferingEnable 1
RenderDevice.ForceRenderAheadLimit 1
WorldRender.FxaaEnable 0
WorldRender.DxDeferredCsPathEnable 0
RenderDevice.Dx11Enable 0
Render.PerfOverlayEnable 0
PostProcess.DynamicAOEnable 0
GstRender.Thread.MaxProcessorCount 4
renderdevice.renderahead 4
-webMode MP
-Origin_NoAppFocus

Do you guys have any better commands that could go in there cause there are many websites I looked at that have different commands to boost fps.
 
Not a command, but if you haven't already, turn off all Anti-Aliasing/Post Processing stuff.
 
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.LightTileCsPathEnable 0
PostProcess.DynamicAOEnable 0
PerfOverlay.DrawFps 1
WorldRender.PlanarReflectionEnable 0

Check this settings
 
Not a command, but if you haven't already, turn off all Anti-Aliasing/Post Processing stuff.

Did that, thx!

Have you tried reducing settings or overclocking?

Have tried reducing settings to low-mid graphic settings on everything. I dont even want to try and overclock.

WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.LightTileCsPathEnable 0
PostProcess.DynamicAOEnable 0
PerfOverlay.DrawFps 1
WorldRender.PlanarReflectionEnable 0

Check this settings

Will try them out, ty!
 
I read somewhere that the DX 11/11.1 should be disabled as there have been issues with it on some systems. I did that and got better performance. Try it and see if it don't work turn it back on.
 
It's a little better, maybe like +10 or so FPS and I don't noticed stutter as often anymore.


Will try that too, epic.
 
It's a little better, maybe like +10 or so FPS and I don't noticed stutter as often anymore.


Will try that too, epic.

So any stuttering has lessened in effect but it's still there? If it hasn't gone away it could be a memory or CPU bottleneck as well/instead. (just a guess)
 

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