Server Crashes - Please Read

GardenGroveVW

USS VIN NUMBAH?!?!
Executive
Level 6
Joined
Jun 15, 2007
Messages
9,230
To track down the issues of the servers crashing, please help me help you.

Please use the following:

Server name:
Time of crash: PST MST CST EST
What happened during the crash:


Thank you all!
 
Haven't seen any crashes while I've been on lately, but I'll be sure to use this if I do.

Thanks GG!
 
DS was working in Ava, Donner, and then in Kalt. When i next tried to up someone, I got the same message. I think you are getting closer, but its still not working. (maybe not you, this might be for gaming)

Just reporting. It was working for 90 minutes, then stopped. The map didnt change. This only happened for me. Others were still able to use the DS features, and dead chat (the most important feature) was fine for a while.

I am cancelling my DS. I will reinstate it when the issues are figured out.
 
So what is the ultimate issue? It just cuts out every once and a while?
 
Server name: 24/7 AVA
Time of crash: 3:22PM EST
What happened during the crash: Nothing too abnormal, this is from my condump just a mere minute away from the crash.
Damage Taken from "think tank [free brady]" - ( life ID 199986 ) - 40 in 1 hit
Damage Taken from "EX$?$!" - ( life ID 199999 ) - 80 in 2 hits
FFA500gameME: 4C7A40EX$?$! (1,002) [2/50] got 2 points [-2] for killing FF3D3D=(eGO)= Kyuki (54,211)
Ignoring unreasonable position (3.246111,-1451.233154,-1431125.875000) from vphysics! (entity class C_PhysPropClientside)
#Game_connected
FFA500gameME: FF3D3D=(e)= Emineee (Pos 754, 24,961 points) connected (Norway)
[YRN]MoneyHungry™ killed Raichu wi8.
Demodex killed Hakuna Matata with k98_scoped.
Ignoring unreasonable position (3.242083,-1451.237183,-1434296.375000) from vphysics! (entity class C_PhysPropClientside)
=(eGO)= Ravage killed EX$?$! with k98.
FFA500gameME: [Nuts !!!]-=Ten Flecha=- (Pos 2,225, 11,845 points) disconnected (Pos +6, +41 points)
HeaDzZ Go Easy ? killed 18!Inches! with k98_scoped.
Ignoring unreasonable position (3.238249,-1451.241577,-1437440.375000) from vphysics! (entity class C_PhysPropClientside)
bombeiro captured Seconllied for the Wermacht
Colonel Autumn: !medic
Bullitt Z28 killed Colonel Autumn with bar.
Bayard killed 깡오님 with bazooka.
Ignoring unreasonable position (3.234664,-1451.246338,-1440577.250000) from vphysics! (entity class C_PhysPropClientside)
Lord Patrick killed bombeiro with colt.
Lord Patrick captured Second Allied for the U.S. Army
Sgt.Puff killed think tank [free brady] with k98_scoped.
Bullitt Z28 killed Demodex with bar.
Ignoriasonable position (3.231411,-1451.251587,-1443697.875000) from vphysics! (entity class C_PhysPropClientside)
[YRN]MoneyHungry™ killed Lord Patrick with k98.
Ignoring unreasonable position (3.228532,-1451.256958,-1446821.500000) from vphysics! (entity class C_PhysPropClientside)
Ignoring unreasonable position (3.226088,-1451.262451,-1449944.875000) from vphysics! (entity class C_PhysPropClientside)

I have heard players complaining earlier last week about people moving props around. I'm wondering if that's the problem causing the server to crash, or people disconnecting/connecting at the same time. Could be both.
 
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Server name: Kalt
Time of crash: Roughly 5:43 PM Mountain Timezone
What happened during the crash: map changed, either during or after which it crashed.
 
Server name: Donner
Time of crash: Within the past minute - 5 minutes of this post
What happened during the crash: Unknown, although Pred mentioned a possibility of a bunch of people spawning at the same time on the same spawn point. Didn't see any errors in console on my end
 
the player 303 came to me with this error, it keeps popping up over and over he said.

MDT: 4:30PM

Ignoring unreasonable position (-14.211345,-1415.798584,-383195.562500) from vphysics! (entity class C_PhysPropClientside)
f

like kyuki got .. also servers had massive laggs or delays today, when i had this i thought it was on me because i play from the netherlands ( 130 ping )
but after playing a while players started to complain about the 1/2 seconds delay, ( as from there i knew i was not the only one, normally i don't have laggs or delays on our avalanche server )
Besides that when you used the medic the screen would turn slightly darker ( this is suppose to happen when using medic ) but it would not always go away until you died. ( i had this once, though i'd post it here since players where complaining.)
 
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Admin was down on our Donner server Wednesday 7/22/15, around 5pm EST.

I restarted the Donner server, and admin is good to go now.
 
Admin was down on our Avalanche server Wednesday 9/4/15, around 7:30pm EST.

I restarted the server, and admin is good to go now.
 
Server-to-server chat doesn't appear to be working - Just tried it on Avalanche & kalt, and tried it last night on CSS Dust2 as well.

(When I type my message with the & symbol in either all chat or team chat, it won't show up at all, not even as a regular chat message)
 
Avalanche crashed around 12:12 PM EST.

Blue killed BRAYNZ with thompson.
Ignoring unreasonable position (3.624393,-1347.462524,-82022.421875) from vphysics! (entity class C_PhysPropClientside)
Ignoring unreasonable osition (3.590433,-1347.386719,-85907.726563) from vphysics! (entity class C_PhysPropClientside)
Ignoring unreasonable position (3.526964,-1347.279297,-88872.281250) from vphysics! (entity class C_PhysPropClientside)
] status
Ignoring unreasonable position (3.464637,-1347.189819,-91914.820313) from vphysics! (entity class C_PhysPropClientside)
] condump

Seems like something either a weapon, crate, or other objects are falling outside of the map. Before the server restarted, there was some extreme lagging. After a while it calmed down and it restarted the server once the timer was up. Then it just immediately crashed after about 20-30 minutes.
 
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Above issues have been a constant recurrence in the console, that and problems with the servers themselves with constant freezing, rubber-banding, mis-timed actions and outrageous 'catchup' times.

Also wish to note there's been the message "weapon_ifm_steadycam" pop up in the errors aspect (highlighted in red) when each lag-spike/almost-crash occurs.

Note- Ping remains constant, internet is still working and no computer/software issues have been found (Ran diagnostics and integrity checks).
 
Minor issue - cross-server chat works now, but the announcement for it shows as the following, or at-least in DODS:

Bold part being the minor issue
[eGO] Need Help? Contact an admin: Put an & symbol in chat followed by your message.
[
 
Server name: Kalt

Time of crash: 3:30 PST

What happened during the crash: There were only a few people playing. It started with a nasty spike that froze everything for a few seconds. Then the disconnect warning went away and things were normal for 3 seconds, then it disconnected totally.

*And after returning back from responding in this thread, ALL of the servers are offline
 
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Server name: Avalanche
Time of crash: 5:15 PM GMT (12:15 PM EST)
What happened during the crash: The server never fully crashed but there was some extreme lag that lasted for a few minutes. The game froze and mad it so on peoples screens the game moved back in forth like you were falling and moving rapidly.
 
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