Battlefield 4 Hardcore server change?

Dib19

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Hey, so, yeah... I know we've been talking a lot about the hardcore server and how its either awesome or sucks but anyway I think I see a major problem with it. Every time I look at it and its empty its on Firestorm. Now, in my opinion Firestorm is a great map, however its not a server starter. Is there a way that we can get it to default onto something that would get it going from zero, like Metro or lockers, something smaller and might actually get it going?
 
Before we can run something like metro we would need to reconfigure the multibalance plugin as it has many variables for DLC maps, different modes, and also specifically metro map. We initially had the server on CTF, TDM, and some other modes but the balancer needs configured for those. That is why it is on HC conquest since that is the only mode set so far. We can look into how hard it would be to configure everything.
 
When ever I am trying to start the server and Zavod, Silk Road, or Pearl Market are on the server fills up faster. It never fills on firestorm.
If we change starting map to anything it should be one of those.

Also to add my 2cents; people need to stop holding up on locker and actually help start HC. It's pointless to try and start it with only 1 person, it needs a small group to actually start it.
 
What about Hainan? I've heard a lot of good stuff come out of peoples mouths about this map.
 
When ever I am trying to start the server and Zavod, Silk Road, or Pearl Market are on the server fills up faster. It never fills on firestorm.
If we change starting map to anything it should be one of those.

Also to add my 2cents; people need to stop holding up on locker and actually help start HC. It's pointless to try and start it with only 1 person, it needs a small group to actually start it.


^^^This^^^
 
When ever I am trying to start the server and Zavod, Silk Road, or Pearl Market are on the server fills up faster. It never fills on firestorm.
If we change starting map to anything it should be one of those.

Also to add my 2cents; people need to stop holding up on locker and actually help start HC. It's pointless to try and start it with only 1 person, it needs a small group to actually start it.

you're correct on your 2 cents, however i go to lockers because there's nobody else wanting to play hardcore, nobody else is on, or the map stinks.

i think we need a poll with all the map names to take a vote on what to include(maybe everyone select 3-4). i like the DLC maps, especially Final Stand, but if i see it on a Naval Strike/China Rising map, i'm less inclined to join. some members have issues with Pearl Market, *cough KPTSR918 cough* so they can't help fill it if it's empty. i know the All maps/DLC server failed, but dang it's missed for the latest maps.
 
you're correct on your 2 cents, however i go to lockers because there's nobody else wanting to play hardcore, nobody else is on, or the map stinks.

i think we need a poll with all the map names to take a vote on what to include(maybe everyone select 3-4). i like the DLC maps, especially Final Stand, but if i see it on a Naval Strike/China Rising map, i'm less inclined to join. some members have issues with Pearl Market, *cough KPTSR918 cough* so they can't help fill it if it's empty. i know the All maps/DLC server failed, but dang it's missed for the latest maps.

I agree with the poll idea, people are only going to want to fill if we have maps on there everyone likes. I think it might be good to have everyone choose a favorite or 2 from each DLC and see what that gives us to work with.
 
I agree with the poll idea, people are only going to want to fill if we have maps on there everyone likes. I think it might be good to have everyone choose a favorite or 2 from each DLC and see what that gives us to work with.

perfect timing too with the meeting this weekend, a great opportunity to get it out there and make the poll known.
 
I agree with a poll, however I still think other modes besides Conquest be added. I play on a hardcore server that offers Rush, Obliteration, CTF, Carrier Assault and Conquest (that's the reason I play there, Conquest bores me anymore).
Obliteration, CTF and Rush seem to be voted for the most but the others get in there quite a bit.
 
I agree with a poll, however I still think other modes besides Conquest be added. I play on a hardcore server that offers Rush, Obliteration, CTF, Carrier Assault and Conquest (that's the reason I play there, Conquest bores me anymore).
Obliteration, CTF and Rush seem to be voted for the most but the others get in there quite a bit.

I don't know, when we've done that in the past it really doesn't help and then when you get to a kind of mode most of the server doesn't like it empties quick. When people are joining a server that they know is conquest they know what they are getting into.
 
Can anyone tell me if we figured anything out about what we are doing with this, I missed the meeting.
 
Can anyone tell me if we figured anything out about what we are doing with this, I missed the meeting.

I only listened to a portion of the meeting, but I'm not sure if it was discussed or not. I know they spoke of the decomm of the hardline servers so I figured it would be brought up then.
 
Hello guys,

What needs to be fixed first is the multibalancer settings in procon for the Hardcore server. The multibalancer is a very complicated plugin that requires each game mode to be set with values to be able to balance the server properly. Right now it is only set for conquest since that is mostly what our servers have ran. What i need to do is go into each game mode section of the multibalancer and fix the settings. Some modes are easier to set that are similar to conquest. Other modes such as CTF and Domination count minutes played vs tickets like conquest so those have to be checked and set. Also metro settings have to be completed for many game modes as well. The goal is to get those set and then run a mix of Conquest Small, Domination, CTF, TDM, and maybe rush. Basically all the smaller game modes with a mix of lockers, metro, and some other popular maps. The reason it would empty is because we ran many of the modes but because the settings did not work for the multibalance the server would go haywire or teams would end up stacked and messed up.
 

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