[poll] Class you would like to see be deleted

  • Thread starter Thread starter $}{@RP$}{0073R
  • Start date Start date
umm i don't think that they need to delete any classes, but i think they seriously need to nerf pyros
the game is designed so that all the classes are balanced out, for example the medic has little to no fighting power, but if his uber is up with a little help he can destroy the other teams defenses. the classes force people to go from the "lone wolf" fighting style and work together as a team.
 
Whoever chose spy... watch your back. Oh wait... i'm probably already there. Enjoy your respawn time! :)
 
Every class has a need to exist as they did in the 2 previous versions of Team Fortress but I would like to see them add a few more such as a Pilot that can fly above the maps and have the ability to drop small bombs (only on certain maps obviously) and use gunfire. Basically any extra character to help spice it up. To most of you, this is the first time you have played this game but alot of us have been seeing the same classes for the past 10 years.
 
I'm actually surprised by how mature most of the discussion here has been. Most people simply want to delete the class that causes the most problems for their favorite class--never stopping to think that's someone else's favorite class and exists, in part, to help balance their favorite class. Now that's a convoluted sentence, but you get the point.

I play pyro a lot. I don't think they're overpowered or need significant altering. If you haven't played the class a lot, you might be surprised how hard it is to get a good clean kill. Also, they're necessary anti-spies.

I would probably reduce scout damage a bit. They're not supposed to be powerful, just fast. I've found myself playing the class more because I find it can be so easy to crit kill others. I'd consider that a bit unbalancing.

I love Sharpshooter's idea. Flying over the map would be fun, and you'd get mid-air duels. Having to really look up would be a big switch.
 
[quote1206227396=Monkeybits]
Most people simply want to delete the class that causes the most problems for their favorite class--never stopping to think that's someone else's favorite class and exists, in part, to help balance their favorite class.
[/quote1206227396]

[quote1206227421=Raziel44]
spy.. as an eng hes my natural enemy xD
[/quote1206227421]

Case and point...
 
If there's one that could go it'd be the scout. In a lot of maps and situations there is just no use at all for them.
 
Kamphy, you suck. That baseball bat does me proud.

Snipers have simply got to go...
 
[quote1206228796=Mr Chair]
If there's one that could go it'd be the scout. In a lot of maps and situations there is just no use at all for them.
[/quote1206228796]
That greatly depends. On a cp or ctf map...a scout can rush in and take points/the intel before a significant defense can be established. As well if the intel goes down and nothing is around it a scout can rush in and get anything before an engi or demo can set up anything tos top at last one person from getting it.
Either way some class always seems useless during some match but each one can be quite effective in a given situation
 
I was going to say spy but they are a good counter to the Engineer. The same reason no class could be deleted. When used properly each class is the perfect enemy for another.
 
[quote1206235863=SubArtic]
[quote1206228796=Mr Chair]
If there's one that could go it'd be the scout. In a lot of maps and situations there is just no use at all for them.
[/quote1206228796]
That greatly depends. On a cp or ctf map...a scout can rush in and take points/the intel before a significant defense can be established. As well if the intel goes down and nothing is around it a scout can rush in and get anything before an engi or demo can set up anything tos top at last one person from getting it.
Either way some class always seems useless during some match but each one can be quite effective in a given situation
[/quote1206235863]

Well, yeah, just what I'm saying is that if they were removed you wouldnt notice much difference in the game. You remove any other class in the game and you'll notice a big difference right off the bat.

But yeah, no class needs to be removed. There's not a single balancing issue I've noticed so far.
 
off topic but Black mesa south your avatar is really cool. i was wondering if that was a car with that paint job or is it photo shopped ?
 
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