- Joined
- May 11, 2011
- Messages
- 5,355
So I've been tinkering with some changes to the map, most notable being a change to cell block.
Heres a list of the changes I'm working on
In regards to the cell block change, let me know what you think. I'm not sure how it will effect the map balance but the cts will probably end up dieing anyway cuz they bad. If you think something else should be added that isn't listed here, let me know or post on my steam workshop page.
the drawbridge remains unchanged
Cell Block now
Potential update to Cell Block
Heres a list of the changes I'm working on
- Replaced the scout with 2 desert eagles outside the castle
- Expanded the cell block to offer more protection for the CTs via CT areas
- Some fixes to simon to hopefully prevent people from being stuck after the game is ended
- Tweaked frogger to teleport CTs into a different spot than the Ts when the game is active
- Increased the brightness of the lights in cell block to 300 from 250
- Changed the texture of the mountains to a lighter texture. This makes it so neither team actively blends into the background from a distance.
In regards to the cell block change, let me know what you think. I'm not sure how it will effect the map balance but the cts will probably end up dieing anyway cuz they bad. If you think something else should be added that isn't listed here, let me know or post on my steam workshop page.
the drawbridge remains unchanged
Cell Block now
Potential update to Cell Block
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