Counter-Strike: Source Team Balance

ecko!

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Jan 6, 2009
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To whom it may concern,

I have noticed the team balancer on the Source server only operates by head count. At least that is how I am seeing it. I could very well be wrong. I remember when I was running my own servers back in the days, SourceMod had a really good team balancer that did both, head count and skill. So when one team is simply stacked, it would auto balance it. Now it's been some time now since I have managed servers so the scripts may be out of date and you have what works currently.

Is there a way to have someone look into this?

Thanks
 
I don't think they want to force players to play on a team they don't want to play on. Not like "skill" means anything in a 32v32 brawl. It's only going to balance by kill count, which is inherently skewed. You could have the best player on the team holding b tunnels and have the least kills because the ts only go long a. Having the most kills ct side dust 2 does not mean you will have similar results on the t side.
 

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