Counter-Strike: Global Offensive CS:GO Update 2/23/2016

Medviah

Coffee Addict
Joined
Apr 5, 2010
Messages
4,205
[ MISC ]
? Fixed a case where Gemini campaign mission could not get checked off in the campaign journal even when the mission was active for the player at the time of completion.
? Added engine support for up to 4096 model precache table entries.
? cl_timeout setting is now capped at 30 seconds.
? Fixed weapon_fire event for the Medi-Shot having the incorrect ?weapon? sent.
? Added missing tagrenade_detonate event.
? Fixed missing alphas to resolve un-skinned areas on the following weapons: USP-S | Royal Blue, P90 | Desert Warfare, UMP-45 | Corporal, SCAR-20 | Cyrex
? Improved vert count on SCAR-20 scope
[ UI ]
? Fixed not being able to select the 5th slot when you have a bomb and medi-shot equipped.
? Fixed not being able to cycle through items in the 5th slot if you had more than 1.
? Fixed inventory UI hiding when preforming actions on items (like applying stickers) while in the lobby.
? Fixed lobby displaying incorrect player data when searching solo and using the inventory.
? Fixed sticker model panel overlapping quit lobby dialog and other dialogs.
[ GSLT ]
? User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.
 
In case your wondering what actually happened in this update ~

Valve has changed the model precache table entities from 1024 to 4096. This means a lot more preloaded customs skins and models can be loaded into custom maps. Previously it was broken because of all the new models Newke brought. Thank you Valve!

Other skins such as the usp royal blue have now been fixed and match the thumbnails. This means the usp is actually fully blue now. Expect the price of royal blues to go up.

Gemini was broken where even if you did a mission, it sometimes didn't tally it off. That's fixed as well.

In case your wondering (again), Valve looks like they're listening to the community now. Yesterday, people were complaining about the cache models and skins and now they've fixed it the very next day.
 
Last edited:
In case your wondering, Valve looks like they're listening to the community now. Yesterday, people were complaining about the cache models and skins and now they've fixed it the very next day.

Specifically it looks like they are listening to top reddit posts. All of top reddit issues (including the 1000 models) were threads on reddit. So it looks like if we spam /r/GlobalOffensive with an issue, we'll get fixes!
 
– Added engine support for up to 4096 model precache table entries.

Best thing ever for our server store :)
 
– Fixed a case where Gemini campaign mission could not get checked off in the campaign journal even when the mission was active for the player at the time of completion.

This is great me and uber did the pheonix compound 10 times with no luck before this update
 
Other skins such as the usp royal blue have now been fixed and match the thumbnails. This means the usp is actually fully blue now. Expect the price of royal blues to go up.

3188257ca7.png
 
Other skins such as the usp royal blue have now been fixed and match the thumbnails. This means the usp is actually fully blue now. Expect the price of royal blues to go up.
The areas that received paint
p90 - Desert Warefare. Very minor increase in price.
magainze/barrel

usp - Royal Blue. Large increase to the higher quality pistols.
supressor

scar20 - Cyrex. Very slight increase in price
scope

ump45 - Corporal. Very slight increase in price.
grip, magazine, side rail and vertical grip.
 

Latest posts

Back
Top