[quote1207585394=Mental Buga]
come on be serious, 3 seconds is hardly worth being there. I for one hate to be hampered by respawn time outs and I seriously dont know why most of you complain so much about the stalemates. I am usually having so much fun that winning doesnt seem to matter. Actually I kinda like the stalemates.. because it means the sides are evenly balanced and it makes it that much more intense.
So for me personally I don't care if we win or not.. cos usually its just so much fun to play that if we win its a bonus is all

[/quote1207585394]I'm fine with that, but to me, it takes out most of the competition which is in other maps. Warpath is a really good map, but I seriously don't like playing 97 minutes just for a stalemate (and this has happened to me before

) Although I'm not a fan of ridiculously long respawn times (like the defense has in Dustbowl), it at least makes the game more balanced. Nobody likes respawn times, but it makes the game a bit fair and rewarding. I have no problem with a stalemate, but seeing that the respawn time is the main cause of it makes me question the momentum control of the map.
The current setup of the map I believe, is great for those who just picked up TF2 and are looking to just have all out fun. That's the good thing of the map. I can't see anyone who is new get bored of it anytime soon. However, the gamers who love and crave competition aren't going to be fans of the setup.
That is why I personally think in the future, we should get another Warpath server with a few tweaks. Maybe a respawn time of about 5-10 seconds or a sudden death or both.