- Joined
- Aug 31, 2015
- Messages
- 426
Chat Spam Filters?
Sentry Call:
1.2 Fix will go live
In DZ mark is sticking through death. And Mark sticks even if in proximity to a player wearing the set.
Weekly Reward
Loop isn't working properly. Fix in works for 1.2 as well.
Still under investigation.
BALANCES:
Want to get rid of crafting as main source.
Doing this by making more drops replacing mods as drops.
Weapon Balancing will NOT happen for 1.2. This will happen later on.
Gear balancing, however, will help weapon balancing in 1.2
Brutal Talent Tweaking - Currently OP, switching from Multiplacative to Additive.
Balanced Talent Tweaking - ONLY for first round of weapon
Reckless Talent Tweaking -
Sentry Call - Will ONLY work for Semi-Automatic Weapons
Talent Stacking fixed
Performance Mods buffed
Making stats more attractive to entice people to use them.
Toughness - Takes into account Health and Armor. Will be a UI focus to immediately see your mitigation.
Armor Cap Increase! 75%
Will be designed so if you want to push past 65%, you are going to have to sacrifice something else to be a little more tank-like.
VOIP Indicator on UI to show if you are talking or not. Cool.
Phoenix Credit Cap Increase! 2000
Recommended GS of 220 on the new Incursion on the map is NOT accurate. It is a placeholder number only
Sentry Call:
1.2 Fix will go live
In DZ mark is sticking through death. And Mark sticks even if in proximity to a player wearing the set.
Weekly Reward
Loop isn't working properly. Fix in works for 1.2 as well.
Still under investigation.
BALANCES:
Want to get rid of crafting as main source.
Doing this by making more drops replacing mods as drops.
Weapon Balancing will NOT happen for 1.2. This will happen later on.
Gear balancing, however, will help weapon balancing in 1.2
Brutal Talent Tweaking - Currently OP, switching from Multiplacative to Additive.
Balanced Talent Tweaking - ONLY for first round of weapon
Reckless Talent Tweaking -
Sentry Call - Will ONLY work for Semi-Automatic Weapons
Talent Stacking fixed
Performance Mods buffed
Making stats more attractive to entice people to use them.
Toughness - Takes into account Health and Armor. Will be a UI focus to immediately see your mitigation.
Armor Cap Increase! 75%
Will be designed so if you want to push past 65%, you are going to have to sacrifice something else to be a little more tank-like.
VOIP Indicator on UI to show if you are talking or not. Cool.
Phoenix Credit Cap Increase! 2000
Recommended GS of 220 on the new Incursion on the map is NOT accurate. It is a placeholder number only




