MAP IS DONE - Download here http://steamcommunity.com/sharedfiles/filedetails/?id=734321448
Stuff below is old
Since I have found myself with more free time lately, I've decided to get into the hobby of map making again. After learning a lot from making some deathrun maps, and the realization that maxsecurity was severely lacking some basic jailbreak stuff, I've been working on a new one lately.
Planning is completely done at this point. ETA is July 29th - July 31st
All game names are placeholders at the moment so ignore stuff like Mario climb.
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I've fixed most things that you guys pointed out. Below is the change log
Changes in the latest update
*Simon accelerators have been cut and changed to match suggestions ~ Medviah and Luke
*Run from Spawn to Armory to Cell Block has been shortened with boosters, they shut off automatically after 45 seconds so don't worry about AFK CT's ~ Medviah
*Breakable wall now has clipping ~ Medviah
*Trees have textures hopefully ~ Medviah
*Disco has more lights + has a secret song
*Placed T guns and nades around the map
*Added wipeout that is actually quite hard and doesn't immediately make everyone lose like the one in Maxsecurity
*Added Decoy Game which is like S4S but with nades
*Added Basketball with sound queues
*Added race which is broken, I am aware of the laser bit being impossible and the broken teleporter
*Armory now has a nice radio jingle and I added a singing booth, need a song that everyone knows for kareoke
*Other minor stuff
Kept the walk-through wall in cellblock so CT's don't get stuck on it, lights are still on cause they are pretty, and cells are still small, too much work required to make them all bigger when they don't really matter that much in the grand scheme of things. Layout and planning is done at this point.
Updated download link: http://steamcommunity.com/sharedfiles/filedetails/?id=712122670
Stuff below is old
Since I have found myself with more free time lately, I've decided to get into the hobby of map making again. After learning a lot from making some deathrun maps, and the realization that maxsecurity was severely lacking some basic jailbreak stuff, I've been working on a new one lately.
Planning is completely done at this point. ETA is July 29th - July 31st
All game names are placeholders at the moment so ignore stuff like Mario climb.
------------------------------------------------------------
I've fixed most things that you guys pointed out. Below is the change log
Changes in the latest update
*Simon accelerators have been cut and changed to match suggestions ~ Medviah and Luke
*Run from Spawn to Armory to Cell Block has been shortened with boosters, they shut off automatically after 45 seconds so don't worry about AFK CT's ~ Medviah
*Breakable wall now has clipping ~ Medviah
*Trees have textures hopefully ~ Medviah
*Disco has more lights + has a secret song
*Placed T guns and nades around the map
*Added wipeout that is actually quite hard and doesn't immediately make everyone lose like the one in Maxsecurity
*Added Decoy Game which is like S4S but with nades
*Added Basketball with sound queues
*Added race which is broken, I am aware of the laser bit being impossible and the broken teleporter
*Armory now has a nice radio jingle and I added a singing booth, need a song that everyone knows for kareoke
*Other minor stuff
Kept the walk-through wall in cellblock so CT's don't get stuck on it, lights are still on cause they are pretty, and cells are still small, too much work required to make them all bigger when they don't really matter that much in the grand scheme of things. Layout and planning is done at this point.
Updated download link: http://steamcommunity.com/sharedfiles/filedetails/?id=712122670
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