CS:GO Update 8/3/2016

Xerneas

Active Member
Joined
Jan 30, 2016
Messages
386
[GAMEPLAY]
? New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE.
[SOUND]
? Increased fidelity of firing sounds for P250, Five-Seven, Tec-9, CZ75-Auto, and Dual Berettas.
? Added unique reload and distant sounds for P250, Five-Seven, Tec-9, and Dual Berettas.
[MISC]
? Added defusekit player state to game state integration support.
? cl_weapon_debug_print_accuracy 2 is now a tab delimited formatted output of information.
? Fix a bug that rarely caused a player to be on the wrong team in competitive mode.
? Fix a bug that allowed players to spawn in unexpected (invalid) locations on various maps.
? Added logic to prevent airstalling (where a player appears to float in midair by disrupting their network stream).
? Added sv_clamp_unsafe_velocities convar (default: 1) that community servers can disable to support surfing, etc.
? Misc security improvements.
? Modified report and commend GC logic to clearly signal failure in the case of spoofed reports.
 

Latest posts

Back
Top