Battlefield 1 Opinions on the Beta

I'm thinking I'm gonna take the chance and hop on the wagon and pre-order this. Would be nice for once to start at the same level as everyone else in the begining and be able to wreck the noobs coming in later hahaha, never got to play the beta as I wasn't around, but reading thru the forums there's a lot of ppl who posted here that their reviews started getting me all antsy in my pantsy for it :)
 
Hardline failed because it didn't really feel like a battlefield game, big maps and vehicular warfare which hardline didnt really cater too. To me it seemed they slapped battlefield title hopping to get more people to buy it. If BF1 fails it wont be the same reason as it was for hardline.

This is it exactly. If they called it "Hardline" it probably would have been better, however, those that picked it up would have immediately saw the Battlefield mechanics embedded into the game. If BF1 fails, it will be because it's not like most other popular Battlefield titles, sans BF1942, which set a precedence that would be used throughout the series (64-player matches, conquest, etc).
 
By the way, i just read that the Beta will end Sept 8th! Then we'll all jump back on the BF4 train! lol... The graphics are phenomenal. Its nice to just look at the vehicles burning (on Ultra)
 
Finally got to play. Graphics are insane.... kinda has that star wars battlefront feel to it which I didnt like. Planes fly like the aircraft in battlefront which I'm also not a fan of. Infantry is fast and smooth. Looks like I'll be on the ground for this BF.
 
I like it! It's incredibly fun and a lot of stuff to do! Graphics are also insane and is very smooth. Although when I got in a plane that was the only time my FPS took a HUGE drop.

Also, oddly enough, I thought it felt like star wars a bit too. I thought I was the only one, Aetos
 
My opinion may be an unpopular one, but I will have to say I don't like it either. However it is still in Beta stage so I'm not necessarily bashing on the game itself YET. I am merely criticing and providing my opinion based off what I have experienced.
1. Tanks are way OP for the amount of anti-tank weaponry (Which does 25 damage, and you only get 2 grenades, and the AT rocket gun sucks.) I spammed the light tank earlier today and got a K/D in the high 20's and 30's and died only three times over the course of two games. I've seen people go even higher than 40. That's a little much. The landship is a little much as well, being essentially surrounded with guns so that virtually most of the close range AT weaponry is useless.
2. I don't like the experimental weaponry being commonplace approach they've decided to go with. And this is purely my opinion, so feel free to disagree - But it does feel like they have gone with adding more automatic and semi-automatic weapons to appeal to a wider player base and make it easier for people to get kills as opposed to using Bolt Action rifles. To me, it makes the WWI theme seem as "hollow" as Hardline was, and for a very specific reason.
Sure, you can slap on a WWI/Cops N Robbers theme on there, but the weapons to me make all the difference. At the end of the day, what makes the MP18 Artillery different from an AUG or the AEK? DICE had promised that the SMG's would not be like anything like the Assault Rifles in BF4 or Hardline, but I would disagree. In my experience, the SMG's are good for short/medium ranges in terms of the size of the map and the average distance you will be fighting.(IF YOU TAP FIRE.) Thus, to me they seem as versatile and effective as the Assault Rifles.
Yes, this is the Battlefield formula - But I feel as though making Bolt Action rifles standard and accessible for all classes and making the automatic/semi-auto weapons late game (And balanced as DICE promised) would have been a better approach. It would really nail the theme of being the common WWI infantry soldier, and seeing the lategame experimental weaponry would really hammer in the fact that you are fighting a hardened veteran who has earned his gear. But overall, the theme feels hollow to me which brings me on to my next gripe.
3. Feel free to disagree with me, but I feel that a WWII/2143 theme would have been better and more appropriate for several reasons. If you're going to go with the automatic/semi-automatic experimental weaponry and tanks side, why not just make it a WWII theme? Automatic and semi-automatics were commonplace, and would just feel more appropriate. This makes the idea of a BF1 sequel WWII game unattractive to me for the simple fact that it will be as what Hardline was to BF4 - A reskin. An epic one, mind you - but a reskin (or "mod" if you want to call it that) all the same with a price tag of $60 and $130 for the Season pass and base game. (Again, same business practice as Battlefront which makes me all the more weary.)
As for the 2143 theme - As a 2142 player, this would have felt much more awesome. Titans (being the one of the most important objectives) launching attack planes, air transports and launching pods containing all kinds of death dealing in them seems a million times more awesome than having a Zeppelin appear on the map for the losing team to get a bunch of cheap kills. (I will talk about this later.) A campaign showing the struggles of mass starvation due to the new ice age, whilst highlighting the battles where thousands of men lost their lives for pure survival, and being pushed to the brink of defeat when suddenly, your enemy falters and massive counterattacks take place just seems more attractive to me as well - With the new WWI theme, it's kind of an unknown at this point. 2143 in general just seems more attractive. (Before anyone shouts about EOD Bots and Airbursts, there were none in 2142.) But this is merely my opinion, feel free to disagree.
4. Business model is the same as Battlefront, and yet again we do not have any indication of what we are going to get in the season pass, and have been only shown a small portion of the game. I will not pre-order and I will not get a season pass for this very reason - Because we all thought the Battlefront beta was awesome (I didn't, but I digress-) And were disappointed with the amount of content at release. $130 for a BF1 season pass? $10 more than Battlefront's season pass? Have they learned nothing from Battlefront or do they simply not care? I blame EA more than anything - but this is ridiculous regardless.
5. Behemoths remind me of Battlefront Hero powerups. Sure, you can argue they are both very different but in my eyes they are the same in the fact that players can use them to get a bunch of kills without having to be skilled, with very little risk involved. (Sure, people can use planes and ground to air weapons to blow off the canopies/train cars, but this can take quite some time, and it's also hard to focus your effort as an infantryman/pilot/mechanic when A. You have enemy vehicles and infantry to deal with and B. Anti-tank/AA guns on the map are in terrible spots and you will get shot the instant you mount them. I very much dislike Behemoths and think they should atleast take one vehicle off the enemy team or something to that effect to compensate for such a powerful entity.
6. No anti-hack system for beta - I mean, seriously? 2 months from release and they can't implement an anti-hack system to see what kind of hacks are being tested for the new game, and how to combat them more effectively during the full release - to add injury to insult, there are no admins of any sort so hackers that are testing their "help" are free to do so without any sort repercussion. Shameful display! (and to answer the question "How do you know they're hacking?" I think getting one shotted in a full health tank through a mountain by a guy with an Artillery car is a little bit hard to pull off to say the least. There are people blatantly doing it because they know there is no anti-hack system.)
7. Balance is required. Nuff said.

To sum this up, BF1 is just not my cup of tea right at this moment. The graphics are stunning - and the game is fun and epic, and I find myself coming back for a little more.. but the overall experience is not enough to convince me to pay $60 - let alone $130 for it. If I see and hear more, maybe I will reconsider. But considering the beta was released 2 months from release, exactly as Battlefront - and relatively little was changed, I am not getting my hopes up to avoid the potential of disappointment. Again, these are merely my opinions so feel free to disagree.
 
My opinion may be an unpopular one, but I will have to say I don't like it either. However it is still in Beta stage so I'm not necessarily bashing on the game itself YET. I am merely criticing and providing my opinion based off what I have experienced.
1. Tanks are way OP for the amount of anti-tank weaponry (Which does 25 damage, and you only get 2 grenades, and the AT rocket gun sucks.) I spammed the light tank earlier today and got a K/D in the high 20's and 30's and died only three times over the course of two games. I've seen people go even higher than 40. That's a little much. The landship is a little much as well, being essentially surrounded with guns so that virtually most of the close range AT weaponry is useless.
2. I don't like the experimental weaponry being commonplace approach they've decided to go with. And this is purely my opinion, so feel free to disagree - But it does feel like they have gone with adding more automatic and semi-automatic weapons to appeal to a wider player base and make it easier for people to get kills as opposed to using Bolt Action rifles. To me, it makes the WWI theme seem as "hollow" as Hardline was, and for a very specific reason.
Sure, you can slap on a WWI/Cops N Robbers theme on there, but the weapons to me make all the difference. At the end of the day, what makes the MP18 Artillery different from an AUG or the AEK? DICE had promised that the SMG's would not be like anything like the Assault Rifles in BF4 or Hardline, but I would disagree. In my experience, the SMG's are good for short/medium ranges in terms of the size of the map and the average distance you will be fighting.(IF YOU TAP FIRE.) Thus, to me they seem as versatile and effective as the Assault Rifles.
Yes, this is the Battlefield formula - But I feel as though making Bolt Action rifles standard and accessible for all classes and making the automatic/semi-auto weapons late game (And balanced as DICE promised) would have been a better approach. It would really nail the theme of being the common WWI infantry soldier, and seeing the lategame experimental weaponry would really hammer in the fact that you are fighting a hardened veteran who has earned his gear. But overall, the theme feels hollow to me which brings me on to my next gripe.
3. Feel free to disagree with me, but I feel that a WWII/2143 theme would have been better and more appropriate for several reasons. If you're going to go with the automatic/semi-automatic experimental weaponry and tanks side, why not just make it a WWII theme? Automatic and semi-automatics were commonplace, and would just feel more appropriate. This makes the idea of a BF1 sequel WWII game unattractive to me for the simple fact that it will be as what Hardline was to BF4 - A reskin. An epic one, mind you - but a reskin (or "mod" if you want to call it that) all the same with a price tag of $60 and $130 for the Season pass and base game. (Again, same business practice as Battlefront which makes me all the more weary.)
As for the 2143 theme - As a 2142 player, this would have felt much more awesome. Titans (being the one of the most important objectives) launching attack planes, air transports and launching pods containing all kinds of death dealing in them seems a million times more awesome than having a Zeppelin appear on the map for the losing team to get a bunch of cheap kills. (I will talk about this later.) A campaign showing the struggles of mass starvation due to the new ice age, whilst highlighting the battles where thousands of men lost their lives for pure survival, and being pushed to the brink of defeat when suddenly, your enemy falters and massive counterattacks take place just seems more attractive to me as well - With the new WWI theme, it's kind of an unknown at this point. 2143 in general just seems more attractive. (Before anyone shouts about EOD Bots and Airbursts, there were none in 2142.) But this is merely my opinion, feel free to disagree.
4. Business model is the same as Battlefront, and yet again we do not have any indication of what we are going to get in the season pass, and have been only shown a small portion of the game. I will not pre-order and I will not get a season pass for this very reason - Because we all thought the Battlefront beta was awesome (I didn't, but I digress-) And were disappointed with the amount of content at release. $130 for a BF1 season pass? $10 more than Battlefront's season pass? Have they learned nothing from Battlefront or do they simply not care? I blame EA more than anything - but this is ridiculous regardless.
5. Behemoths remind me of Battlefront Hero powerups. Sure, you can argue they are both very different but in my eyes they are the same in the fact that players can use them to get a bunch of kills without having to be skilled, with very little risk involved. (Sure, people can use planes and ground to air weapons to blow off the canopies/train cars, but this can take quite some time, and it's also hard to focus your effort as an infantryman/pilot/mechanic when A. You have enemy vehicles and infantry to deal with and B. Anti-tank/AA guns on the map are in terrible spots and you will get shot the instant you mount them. I very much dislike Behemoths and think they should atleast take one vehicle off the enemy team or something to that effect to compensate for such a powerful entity.
6. No anti-hack system for beta - I mean, seriously? 2 months from release and they can't implement an anti-hack system to see what kind of hacks are being tested for the new game, and how to combat them more effectively during the full release - to add injury to insult, there are no admins of any sort so hackers that are testing their "help" are free to do so without any sort repercussion. Shameful display! (and to answer the question "How do you know they're hacking?" I think getting one shotted in a full health tank through a mountain by a guy with an Artillery car is a little bit hard to pull off to say the least. There are people blatantly doing it because they know there is no anti-hack system.)
7. Balance is required. Nuff said.

To sum this up, BF1 is just not my cup of tea right at this moment. The graphics are stunning - and the game is fun and epic, and I find myself coming back for a little more.. but the overall experience is not enough to convince me to pay $60 - let alone $130 for it. If I see and hear more, maybe I will reconsider. But considering the beta was released 2 months from release, exactly as Battlefront - and relatively little was changed, I am not getting my hopes up to avoid the potential of disappointment. Again, these are merely my opinions so feel free to disagree.

Agreed i love the graphics, but the cons out way the pros for me atm, I'll be sticking to BF4 for a while, and wait til the sale on said game.
 
I am not to impressed so far, a few things are ok, game play was not to bad off, I was hoping to see server list and not just thrown into a game inless that is just for the Beta, i will play some more but just not making me want to pay the 120 for all the perks
 
I am not to impressed so far, a few things are ok, game play was not to bad off, I was hoping to see server list and not just thrown into a game inless that is just for the Beta, i will play some more but just not making me want to pay the 120 for all the perks

There is a server browser for the beta. Menu is a little different from battlelog, and might take some getting used to...
 
It is addictive gameplay but so help me that conquest scoring has got to go, and did I even get points for following my squad around and feeding them ammo while they fed me health bags? I swear I put half a mag into a few people and watched them turn around with a pistol and one shot me. It has it good and bad
 
Ugh, found a preorder coupon and jumped. I hope the rest of the game is good but for now its some good games some bad. Tank/Sniper balance is way bad....
 
I enjoy the game and can not wait for the full version. If I had the funds, I'd personally preorder.

Unfortunately, I think the map that they used for the beta was a poor choice, but it also allows for all of the aspects of the game to be shown.

Here are my pros and cons:

Pros:
- Amazing graphics and awesome game physics.
- The bayonet charge and all melee has to offer <3
- The random weather / time.
- Addicting and enjoyable (if I can get better at it).
- The UI. I personally enjoy the new style of UI, although some people may differ on this due to their experience with Battlefront.
- The Behemoths. The train is amazing if you can get a good driver. If you don't have a good driver, the train is pretty much useless. When the driver is good, the losing team can push a strong force against the winning team and could end up winning. Can't wait to pilot/gun in the blimp and the battleship.
- Mustard Gas. I think this brings an interesting aspect to the game.
- Server Browser, Matchmaking, and Parties. I think it is awesome that DICE has incorporated both a server browser as well as an option for matchmaking. Parties are great because it allows you to get a full squad of 5 (if you have that many people, you could just have 2, 3, or 4) and go into a game together.
- The new Battlelog-type site. https://www.battlefield.com/career/ I like the design of the site and the functionality it offers.
- You don't have to have Battlelog to play. In the future, when campaign is available, it seems we won't need internet to play it like we did on BF4 -_-

Cons:
- Tanks are overpowered. Only one class is prepared to stand a chance against them and even then, they can't do much. I'd like to see DICE mess around with this to allow infantry at least a little bit more of a chance.
- Objective E is way too far. This had been covered in a few videos, but E seems way too far out on Sinai. Hopefully bringing the objective a little closer or making a more direct path to the objective will make that more enjoyable.
- There is some in balance between classes, but it's something I can get past.
- Fullscreen problems. For some reason, the game will NOT go into fullscreen and therefore my shadowplay doesn't work. I have to play on borderless :(
- Don't know if this is just me but it seems there is a bug where when you press escape, it doesn't immediately show the menu and you are stuck viewing whatever you were before you pressed escape.
- There needs to be a countdown for redeploying. It sucks not being able to know how much longer until you can redeploy.



Overall, the pros out way the cons and I can't wait to see what the full game has to offer. I never had a problem with Battlefront, so the UI and game engine (Frostbite, the same thing Battlefront uses) doesn't really bother me. It'll also be interesting to see what all weapons and cool features DICE brings to the game.
 
Last edited:
I agree, the game is pretty cool, but if they dont fix some of the 'beta bugs', I will not be buying it. It looks cool, its fun to play, but dammit... I club someone twice in the head and they turn and shoot me once with a pistol and Im the one to die. That is extreme horse crap.

The spray of the autos is ridiculous. Reminds me of the thompson in dods. Not very accurate, but sometimes you get that first bullet headshot. It just seems that the weapons react for others better than they do for me.

I am still undecided if I will spend the money on it or not. I know a lot of my friends will be, so I may do it just to play with them, but so far, its just another game that I suck at, and will rage at. I need less rage in my life, not more

All in all, I think it DOES play exactly like Battlefront, but I like it way more. I give it 3.5 out of 5 stars.

My 2 pence,

Q
 
I'm not going to be purchasing this title. I understand that its a beta, but come on. I see people getting banned by FF in the beta. People are hacking in the beta, which means to tell me two things; they used the same backend files and had the hacks ready to go, and there will be hacks upon release. I'm also tired of emptying all 20+ rounds into someone two feet away from me and getting taken out with one shot with a pistol. I was bayoneted through a wall. There is absolutely no way that me shooting someone while prone with a pistol, consistently hitting my target does not take a charging enemy down from 20 feet away. The tanks are grossly overpowered. Approaching tank? Loading an artillery cannon shell into a tank gets you maybe 20 to 30 damage. One shot with the tank takes you and the artillery out. A bayonet charge? First time I did it, my character ran around an enemy. I literally hit the enemy and went around them, like I was running around a fence post.

The more I play this game, the more I get pissed off at it. If anyone is set-in-stone deciding to getting this, I strongly recommend not paying launch prices, as this game will drop in price within 6 months of release, just like Battlefront. Mark my words. And, the sad thing is that this will be essentially the same title that they will release. They will end up patching the hell out of it for the next two years before the gameplay will be decent. This isn't a game, this is a Battlefront mod regurgitated from leftover or removed concepts from DICE.

The bad points outweigh the good posts in pretty much every response in this thread that I have read. I've made up my mind; I've uninstalled the game. I've "hid" the box art in Origin. And, I'll be going to work tomorrow to rescind my PTO that I took to play this game on launch. I have never hated a game so much as I do this title, hate that originates from my can't-wait-to-play-this-title excitement, hate that only can be compared to going to the "good house" on Halloween in youth and only getting a single tootsie roll.
 
Last edited:
I'm not going to be purchasing this title. I understand that its a beta, but come on. I see people getting banned by FF in the beta. People are hacking in the beta, which means to tell me two things; they used the same backend files and had the hacks ready to go, and there will be hacks upon release. I'm also tired of emptying all 20+ rounds into someone two feet away from me and getting taken out with one shot with a pistol. I was bayoneted through a wall. There is absolutely no way that me shooting someone while prone with a pistol, consistently hitting my target does not take a charging enemy down from 20 feet away. The tanks are grossly overpowered. Approaching tank? Loading an artillery cannon shell into a tank gets you maybe 20 to 30 damage. One shot with the tank takes you and the artillery out. A bayonet charge? First time I did it, my character ran around an enemy. I literally hit the enemy and went around them, like I was running around a fence post.

The more I play this game, the more I get pissed off at it. If anyone is set-in-stone deciding to getting this, I strongly recommend not paying launch prices, as this game will drop in price within 6 months of release, just like Battlefront. Mark my words. And, the sad thing is that this will be essentially the same title that they will release. They will end up patching the hell out of it for the next two years before the gameplay will be decent. This isn't a game, this is a Battlefront mod regurgitated from leftover or removed concepts from DICE.

The bad points outweigh the good posts in pretty much every response in this thread that I have read. I've made up my mind; I've uninstalled the game. I've "hid" the box art in Origin. And, I'll be going to work tomorrow to rescind my PTO that I took to play this game on launch. I have never hated a game so much as I do this title, hate that originates from my can't-wait-to-play-this-title excitement, hate that only can be compared to going to the "good house" on Halloween in youth and only getting a single tootsie roll.

This.. all of this.. Plus imho, i'm getting kinda sick of paying for games that has unreal amount of hackers in it (especially in a BETA) sadly feels like the future for gaming is going down the drain with hackers..seems to get worse every day too. First day i played the beta, ran into the same issue Tuna had, Bayonet charge is a fail, agreed with the tanks, way to much to list, i mean it's a beta mode, will be issues etc, but come on, game play feels like an arcade game more than anything else too. If i wanted to play COD i would.. Lol. Just feels like EA rushed into making this game w/o any thought into it. Also, would help if they actually listened to the BF vets community wise. It is what it is i guess.. I'll be sticking with BF4. Sorry if this don't make sense, tired.. Lol
 

Latest posts

Back
Top