Just a poll to make sure most people like the new warpath (warpath 2). I personally do like the new warpath, it looks a lot better to me 
(although i did die once underground due to a sign thing that wasnt there before. i was backing up into it as a pyro chased me...)
So what do you guys think?
Warpath 2:
Changelog:
- retextured
- spawn rooms are locked unless you are on that specific spawnroom
- health kits and ammo packs distributed through out the map to counter the Valve updates and to help map flow
- Added a little cover in the middle of the map to help gameflow in that specific area
- added 2 ladders near cp 2 and 4 to stop that area slowing the gameplay down. Ladders help both offense and defensive in those areas
- added ambient sounds throughout the map
- fixed cp2 and cp4 building lights, brushwork, and other various small issues
- timer set to 30 minutes and each cap will award 2 minutes additional time
- added nobuild areas to the tops of all cp buildings, you can still build on cp2 and 4 along the ledges (if you can get up there)
- spawn timers adjusted to 5 seconds instead of instant to help teams move forward
many other fixes, too many to actually remember

(although i did die once underground due to a sign thing that wasnt there before. i was backing up into it as a pyro chased me...)
So what do you guys think?
Warpath 2:
Changelog:
- retextured
- spawn rooms are locked unless you are on that specific spawnroom
- health kits and ammo packs distributed through out the map to counter the Valve updates and to help map flow
- Added a little cover in the middle of the map to help gameflow in that specific area
- added 2 ladders near cp 2 and 4 to stop that area slowing the gameplay down. Ladders help both offense and defensive in those areas
- added ambient sounds throughout the map
- fixed cp2 and cp4 building lights, brushwork, and other various small issues
- timer set to 30 minutes and each cap will award 2 minutes additional time
- added nobuild areas to the tops of all cp buildings, you can still build on cp2 and 4 along the ledges (if you can get up there)
- spawn timers adjusted to 5 seconds instead of instant to help teams move forward
many other fixes, too many to actually remember





















. For me I love the fact that the spawns are closed and the extra cover on the middle point. There were texture problems when I played the other day in the underground tunnel and I couldnt go down there, because it made me feel icky (which is a problem I encounter from time to time in some games). I do feel that he spoilt the look of the rocks somewhat, they look too perfect now and because they are slightly darker with less effects its much easier to spot a likely target, where as before sometimes it was possible for a player to get by relatively un-noticed. When we played the other night I actually liked the insta capture, although I can see it leading to a lot more spy captures and general frustration and not sure if we are keeping that or not.
